Bounty Hunter - Fixed Range attribute on weapons

This commit is contained in:
Ziggeh
2014-03-09 01:24:09 +01:00
parent 44fa7e0b94
commit 498b30c76a
2 changed files with 2 additions and 2 deletions
@@ -11,7 +11,7 @@ def setup(core, object):
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '109-218')
object.setStringAttribute('cat_wpn_damage.range', '0-55m')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-55m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
return
@@ -11,7 +11,7 @@ def setup(core, object):
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.8)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '261-522')
object.setStringAttribute('cat_wpn_damage.range', '0-64m')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-64m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Rifle')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
return