From 7254cfa8e443c249d941534d8f691827fc9be9e0 Mon Sep 17 00:00:00 2001 From: Zing Date: Wed, 8 Oct 2014 22:37:31 -0700 Subject: [PATCH] Fixed (removedd) buff adds in fs_force_run to stop bugging character (needs command revamp to fix totally) --- scripts/buffs/fs_force_run.py | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/scripts/buffs/fs_force_run.py b/scripts/buffs/fs_force_run.py index 52fa68f4..5489106f 100644 --- a/scripts/buffs/fs_force_run.py +++ b/scripts/buffs/fs_force_run.py @@ -6,10 +6,7 @@ def setup(core, actor, buff): def add(core, actor, buff): actor.playEffectObject('clienteffect/pl_force_run.cef', '') - actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() + 2.5 + (2.5 * (actor.getSkillModBase('expertise_movement_buff_fs_force_run')) / 100)) - core.skillModService.addSkillMod(actor, 'slope_move', 5) - core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100) - core.skillModService.addSkillMod(actor, 'movement_resist_root', 100) + ##For Testing Purposes ##actor.sendSystemMessage('You are running at ' + str(actor.getSpeedMultiplierBase()) + ' times the running speed.', 0) @@ -18,8 +15,4 @@ def add(core, actor, buff): def remove(core, actor, buff): actor.stopEffectObject('fs_force_run') - actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() - 2.5 - (2.5 * (actor.getSkillModBase('expertise_movement_buff_fs_force_run')) / 100)) - core.skillModService.deductSkillMod(actor, 'slope_move', 5) - core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 100) - core.skillModService.deductSkillMod(actor, 'movement_resist_root', 100) return