From 523e409e994c19d060505818a0957594732e31e5 Mon Sep 17 00:00:00 2001 From: Seefo Date: Sun, 30 Mar 2014 15:37:00 -0400 Subject: [PATCH] Temp fix for being stuck in combat --- src/services/SimulationService.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/services/SimulationService.java b/src/services/SimulationService.java index 80680ae1..984497d2 100644 --- a/src/services/SimulationService.java +++ b/src/services/SimulationService.java @@ -819,6 +819,7 @@ public class SimulationService implements INetworkDispatch { if(object.getPosture() == Posture.Dead) core.playerService.sendCloningWindow(object, false); + for(TangibleObject obj : object.getDefendersList()) object.removeDefender(obj); // temp fix for being stuck in combat } public void transferToPlanet(SWGObject object, Planet planet, Point3D newPos, Quaternion newOrientation, SWGObject newParent) {