Changed ObjectService so that 'SelectCharacter' only outputs when there is an issue

This commit is contained in:
Obique
2014-08-09 17:17:06 -05:00
parent a99582da9e
commit 55998f3dc4
+2 -1
View File
@@ -997,7 +997,6 @@ public class ObjectService implements INetworkDispatch {
}
CreatureObject creature = null;
if(getObject(objectId) == null) {
System.out.println("SelectCharacter: not in object list");
creature = getCreatureFromDB(objectId);
if(creature == null) {
System.out.println("Cant get creature from db");
@@ -1006,6 +1005,8 @@ public class ObjectService implements INetworkDispatch {
System.err.println("Name: " + creature.getCustomName());
System.out.println("Player with ObjID of " + creature.getObjectID() + " tried logging in but has a null/empty name!");
return;
} else {
System.out.println("SelectCharacter: not in object list");
}
}