fixed object db exception, updated engine to reduce desync on zoning in

This commit is contained in:
Light2
2013-12-16 20:53:38 +01:00
parent dce213cab1
commit 56a735c9b1
3 changed files with 3 additions and 2 deletions
+2 -2
View File
@@ -571,9 +571,9 @@ public class SimulationService implements INetworkDispatch {
ghost.toggleFlag(PlayerFlags.LD);
object.createTransaction(core.getCreatureODB().getEnvironment());
/*object.createTransaction(core.getCreatureODB().getEnvironment());
core.getCreatureODB().put(object, Long.class, CreatureObject.class, object.getTransaction());
object.getTransaction().commitSync();
object.getTransaction().commitSync();*/
ScheduledFuture<?> disconnectTask = scheduler.schedule(new Runnable() {
@Override