From 40ab0404f4c51c7d855ab8a0bb56d48f216b4483 Mon Sep 17 00:00:00 2001 From: tacef Date: Mon, 9 Jun 2014 05:43:37 +0200 Subject: [PATCH 1/4] Some work on Rebel NPC's --- ..._droid_imp.py => battle_droid_imperial.py} | 0 .../imperial/super_battle_droid_imp.py | 4 +- .../rebel/alliance_intelligence_case.py | 46 +++++++++++++++++++ .../alliance_intelligence_case_officer.py | 46 +++++++++++++++++++ .../rebel/apprentice_creature_handler.py | 43 +++++++++++++++++ ...tle_droid_reb.py => battle_droid_rebel.py} | 0 .../rebel/rebel_dark_trooper_hunter_32.py | 46 +++++++++++++++++++ .../rebel/rebel_dark_trooper_hunter_80.py | 46 +++++++++++++++++++ .../rebel/rebel_elite_heavy_trooper_64.py | 46 +++++++++++++++++++ .../rebel/rebel_elite_heavy_trooper_88.py | 46 +++++++++++++++++++ .../faction/rebel/rebel_weapons_leader.py | 46 +++++++++++++++++++ .../faction/rebel/rebel_weapons_master_50.py | 46 +++++++++++++++++++ .../faction/rebel/rebel_weapons_master_86.py | 46 +++++++++++++++++++ .../faction/rebel/super_battle_droid_reb.py | 42 +++++++++++++++++ 14 files changed, 501 insertions(+), 2 deletions(-) rename scripts/mobiles/generic/faction/imperial/{battle_droid_imp.py => battle_droid_imperial.py} (100%) create mode 100644 scripts/mobiles/generic/faction/rebel/alliance_intelligence_case.py create mode 100644 scripts/mobiles/generic/faction/rebel/alliance_intelligence_case_officer.py create mode 100644 scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py rename scripts/mobiles/generic/faction/rebel/{battle_droid_reb.py => battle_droid_rebel.py} (100%) create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_32.py create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_80.py create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_64.py create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_88.py create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_weapons_leader.py create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_weapons_master_50.py create mode 100644 scripts/mobiles/generic/faction/rebel/rebel_weapons_master_86.py create mode 100644 scripts/mobiles/generic/faction/rebel/super_battle_droid_reb.py diff --git a/scripts/mobiles/generic/faction/imperial/battle_droid_imp.py b/scripts/mobiles/generic/faction/imperial/battle_droid_imperial.py similarity index 100% rename from scripts/mobiles/generic/faction/imperial/battle_droid_imp.py rename to scripts/mobiles/generic/faction/imperial/battle_droid_imperial.py diff --git a/scripts/mobiles/generic/faction/imperial/super_battle_droid_imp.py b/scripts/mobiles/generic/faction/imperial/super_battle_droid_imp.py index 1ec8ee92..9a42bd95 100644 --- a/scripts/mobiles/generic/faction/imperial/super_battle_droid_imp.py +++ b/scripts/mobiles/generic/faction/imperial/super_battle_droid_imp.py @@ -11,7 +11,7 @@ from java.util import Vector def addTemplate(core): mobileTemplate = MobileTemplate() - mobileTemplate.setCreatureName('imperial_battle_droid') + mobileTemplate.setCreatureName('imperial_super_battle_droid') mobileTemplate.setLevel(86) mobileTemplate.setDifficulty(Difficulty.ELITE) @@ -38,5 +38,5 @@ def addTemplate(core): mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) - core.spawnService.addMobileTemplate('sbd_imperials', mobileTemplate) + core.spawnService.addMobileTemplate('sbd_imperial', mobileTemplate) return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/alliance_intelligence_case.py b/scripts/mobiles/generic/faction/rebel/alliance_intelligence_case.py new file mode 100644 index 00000000..4b20dcc5 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/alliance_intelligence_case.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('mission_alliance_intelligence_case_officer') + mobileTemplate.setLevel(22) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('alliance_intelligence_case', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/alliance_intelligence_case_officer.py b/scripts/mobiles/generic/faction/rebel/alliance_intelligence_case_officer.py new file mode 100644 index 00000000..118ec0d5 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/alliance_intelligence_case_officer.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('alliance_intelligence_case_officer') + mobileTemplate.setLevel(22) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('alliance_intelligence_case_officer', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py b/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py new file mode 100644 index 00000000..29f9b6fc --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py @@ -0,0 +1,43 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('alliance_intelligence_case_officer') + mobileTemplate.setLevel(11) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_creaturehandler_trainer_human_male_01.iff') + templates.add('object/mobile/shared_dressed_creaturehandler_trainer_rodian_female_01.iff') + templates.add('object/mobile/shared_dressed_creaturehandler_trainer_zabrak_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('apprentice_creature_handler', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_droid_reb.py b/scripts/mobiles/generic/faction/rebel/battle_droid_rebel.py similarity index 100% rename from scripts/mobiles/generic/faction/rebel/battle_droid_reb.py rename to scripts/mobiles/generic/faction/rebel/battle_droid_rebel.py diff --git a/scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_32.py b/scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_32.py new file mode 100644 index 00000000..853ca75e --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_32.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_heavy_trooper') + mobileTemplate.setLevel(32) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_dark_trooper_hunter_32', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_80.py b/scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_80.py new file mode 100644 index 00000000..01c68c69 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_dark_trooper_hunter_80.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_heavy_trooper') + mobileTemplate.setLevel(80) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_dark_trooper_hunter_80', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_64.py b/scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_64.py new file mode 100644 index 00000000..f6735fc8 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_64.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper') + mobileTemplate.setLevel(64) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_elite_heavy_trooper_64', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_88.py b/scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_88.py new file mode 100644 index 00000000..055705d8 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_elite_heavy_trooper_88.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper') + mobileTemplate.setLevel(88) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_elite_heavy_trooper_88', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/rebel_weapons_leader.py b/scripts/mobiles/generic/faction/rebel/rebel_weapons_leader.py new file mode 100644 index 00000000..eccef4e9 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_weapons_leader.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_weapons_leader', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/rebel_weapons_master_50.py b/scripts/mobiles/generic/faction/rebel/rebel_weapons_master_50.py new file mode 100644 index 00000000..33c09a73 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_weapons_master_50.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_hard') + mobileTemplate.setLevel(50) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_weapons_master_50', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/rebel_weapons_master_86.py b/scripts/mobiles/generic/faction/rebel/rebel_weapons_master_86.py new file mode 100644 index 00000000..736a2aa2 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/rebel_weapons_master_86.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_hard') + mobileTemplate.setLevel(86) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('rebel_weapons_master_86', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/super_battle_droid_reb.py b/scripts/mobiles/generic/faction/rebel/super_battle_droid_reb.py new file mode 100644 index 00000000..b6d1014d --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/super_battle_droid_reb.py @@ -0,0 +1,42 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('rebel_super_battle_droid') + mobileTemplate.setLevel(86) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(12) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_super_battle_droid.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('sbd_rebel', mobileTemplate) + return \ No newline at end of file From b3eb8fdbd6fe53e802d752203da6a9e8b6a4320e Mon Sep 17 00:00:00 2001 From: tacef Date: Mon, 9 Jun 2014 06:28:09 +0200 Subject: [PATCH 2/4] Added More Rebel NPC scripts --- .../rebel/apprentice_creature_handler.py | 2 +- .../generic/faction/rebel/area_coordinator.py | 46 +++++++++++++++++++ .../rebel/battle_ready_rebel_recruit_32.py | 46 +++++++++++++++++++ .../rebel/battle_ready_rebel_recruit_77.py | 46 +++++++++++++++++++ .../rebel/battle_ready_rebel_soldier_50.py | 46 +++++++++++++++++++ .../rebel/battle_ready_rebel_soldier_85.py | 46 +++++++++++++++++++ .../rebel/battle_worn_rebel_officer_18.py | 46 +++++++++++++++++++ .../rebel/battle_worn_rebel_officer_66.py | 46 +++++++++++++++++++ .../faction/rebel/confidant_rebel_cadet.py | 46 +++++++++++++++++++ .../faction/rebel/confidant_rebel_guardian.py | 46 +++++++++++++++++++ .../faction/rebel/corvette_rebel_commando.py | 46 +++++++++++++++++++ .../rebel/corvette_rebel_midshipman.py | 46 +++++++++++++++++++ .../faction/rebel/crack_rebel_rifleman_50.py | 46 +++++++++++++++++++ .../faction/rebel/crack_rebel_rifleman_85.py | 46 +++++++++++++++++++ .../faction/rebel/crack_rebel_rifleman_88.py | 46 +++++++++++++++++++ 15 files changed, 645 insertions(+), 1 deletion(-) create mode 100644 scripts/mobiles/generic/faction/rebel/area_coordinator.py create mode 100644 scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_32.py create mode 100644 scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_77.py create mode 100644 scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_50.py create mode 100644 scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_85.py create mode 100644 scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_18.py create mode 100644 scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_66.py create mode 100644 scripts/mobiles/generic/faction/rebel/confidant_rebel_cadet.py create mode 100644 scripts/mobiles/generic/faction/rebel/confidant_rebel_guardian.py create mode 100644 scripts/mobiles/generic/faction/rebel/corvette_rebel_commando.py create mode 100644 scripts/mobiles/generic/faction/rebel/corvette_rebel_midshipman.py create mode 100644 scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_50.py create mode 100644 scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py create mode 100644 scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py diff --git a/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py b/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py index 29f9b6fc..c3c266e8 100644 --- a/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py +++ b/scripts/mobiles/generic/faction/rebel/apprentice_creature_handler.py @@ -20,7 +20,7 @@ def addTemplate(core): mobileTemplate.setScale(1) mobileTemplate.setSocialGroup("rebel") mobileTemplate.setAssistRange(0) - mobileTemplate.setStalker(False) + mobileTemplate.setStalker(True) mobileTemplate.setFaction("rebel") mobileTemplate.setFactionStatus(FactionStatus.Combatant) diff --git a/scripts/mobiles/generic/faction/rebel/area_coordinator.py b/scripts/mobiles/generic/faction/rebel/area_coordinator.py new file mode 100644 index 00000000..ffe1aa3b --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/area_coordinator.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('area_coordinator') + mobileTemplate.setLevel(13) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(True) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('area_coordinator', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_32.py b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_32.py new file mode 100644 index 00000000..a0acb322 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_32.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_recruit_hard') + mobileTemplate.setLevel(32) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('battle_ready_rebel_recruit_32', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_77.py b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_77.py new file mode 100644 index 00000000..e01ba4c5 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_recruit_77.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_recruit_hard') + mobileTemplate.setLevel(77) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('battle_ready_rebel_recruit_77', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_50.py b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_50.py new file mode 100644 index 00000000..90de55a2 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_50.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_soldier_hard') + mobileTemplate.setLevel(50) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('battle_ready_rebel_soldier_50', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_85.py b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_85.py new file mode 100644 index 00000000..211ef3d7 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/battle_ready_rebel_soldier_85.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_soldier_hard') + mobileTemplate.setLevel(85) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('battle_ready_rebel_soldier_85', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_18.py b/scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_18.py new file mode 100644 index 00000000..30543c3b --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_18.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_master_sergeant') + mobileTemplate.setLevel(18) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('battle_worn_rebel_officer_18', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_66.py b/scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_66.py new file mode 100644 index 00000000..66e9875f --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/battle_worn_rebel_officer_66.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_master_sergeant') + mobileTemplate.setLevel(66) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('battle_worn_rebel_officer_66', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/confidant_rebel_cadet.py b/scripts/mobiles/generic/faction/rebel/confidant_rebel_cadet.py new file mode 100644 index 00000000..8ac70470 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/confidant_rebel_cadet.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_cadet_extreme') + mobileTemplate.setLevel(88) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('confidant_rebel_cadet', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/confidant_rebel_guardian.py b/scripts/mobiles/generic/faction/rebel/confidant_rebel_guardian.py new file mode 100644 index 00000000..d1989636 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/confidant_rebel_guardian.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_guardsman_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('confidant_rebel_guardian', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/corvette_rebel_commando.py b/scripts/mobiles/generic/faction/rebel/corvette_rebel_commando.py new file mode 100644 index 00000000..71bf66ff --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/corvette_rebel_commando.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('corvette_rebel_commando') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_moncal_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_twilek_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_zabrak_female_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('corvette_rebel_commando', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/corvette_rebel_midshipman.py b/scripts/mobiles/generic/faction/rebel/corvette_rebel_midshipman.py new file mode 100644 index 00000000..e5121051 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/corvette_rebel_midshipman.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('corvet_rebel_midshipman') + mobileTemplate.setLevel(81) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_moncal_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_twilek_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_corvette_commando_zabrak_female_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('corvette_rebel_midshipman', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_50.py b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_50.py new file mode 100644 index 00000000..fb4dc670 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_50.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard') + mobileTemplate.setLevel(50) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('crack_rebel_rifleman_50', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py new file mode 100644 index 00000000..c1e96f54 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard') + mobileTemplate.setLevel(85) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('crack_rebel_rifleman_85', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py new file mode 100644 index 00000000..fb4dc670 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard') + mobileTemplate.setLevel(50) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('crack_rebel_rifleman_50', mobileTemplate) + return \ No newline at end of file From 78e7dcb5b845c3c185aec6025ba4b832b05fa839 Mon Sep 17 00:00:00 2001 From: tacef Date: Mon, 9 Jun 2014 07:43:09 +0200 Subject: [PATCH 3/4] Added More Rebel NPC Scripts --- .../faction/rebel/crack_rebel_rifleman_85.py | 2 +- .../faction/rebel/crack_rebel_rifleman_88.py | 4 +- .../rebel/decorated_rebel_colonel_50.py | 46 +++++++++++++++++++ .../rebel/decorated_rebel_colonel_88.py | 46 +++++++++++++++++++ .../faction/rebel/elite_rebel_commando_70.py | 46 +++++++++++++++++++ .../faction/rebel/elite_rebel_commando_89.py | 46 +++++++++++++++++++ .../faction/rebel/elite_rebel_sand_rat_45.py | 46 +++++++++++++++++++ .../faction/rebel/elite_rebel_sand_rat_81.py | 46 +++++++++++++++++++ .../rebel/expierienced_rebel_cadet_60.py | 46 +++++++++++++++++++ .../rebel/expierienced_rebel_cadet_85.py | 46 +++++++++++++++++++ .../rebel/expierienced_rebel_liberator_45.py | 46 +++++++++++++++++++ .../rebel/expierienced_rebel_liberator_84.py | 46 +++++++++++++++++++ 12 files changed, 463 insertions(+), 3 deletions(-) create mode 100644 scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py create mode 100644 scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py create mode 100644 scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py create mode 100644 scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py create mode 100644 scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_45.py create mode 100644 scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_81.py create mode 100644 scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_60.py create mode 100644 scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_85.py create mode 100644 scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_45.py create mode 100644 scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_84.py diff --git a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py index c1e96f54..ead1be24 100644 --- a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py +++ b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_85.py @@ -39,7 +39,7 @@ def addTemplate(core): mobileTemplate.setWeaponTemplateVector(weaponTemplates) attacks = Vector() - mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('crack_rebel_rifleman_85', mobileTemplate) diff --git a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py index fb4dc670..103c9a6a 100644 --- a/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py +++ b/scripts/mobiles/generic/faction/rebel/crack_rebel_rifleman_88.py @@ -11,7 +11,7 @@ def addTemplate(core): mobileTemplate = MobileTemplate() mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard') - mobileTemplate.setLevel(50) + mobileTemplate.setLevel(88) mobileTemplate.setDifficulty(Difficulty.ELITE) mobileTemplate.setMinSpawnDistance(4) @@ -42,5 +42,5 @@ def addTemplate(core): mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) - core.spawnService.addMobileTemplate('crack_rebel_rifleman_50', mobileTemplate) + core.spawnService.addMobileTemplate('crack_rebel_rifleman_88', mobileTemplate) return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py new file mode 100644 index 00000000..fcbd982f --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard') + mobileTemplate.setLevel(50) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('decorated_rebel_colonel_50', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py new file mode 100644 index 00000000..3a9fcce0 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard') + mobileTemplate.setLevel(88) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('decorated_rebel_colonel_88', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py new file mode 100644 index 00000000..f5170168 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('cheerleader_rebel_commando_hard') + mobileTemplate.setLevel(70) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('elite_rebel_commando_70', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py new file mode 100644 index 00000000..0752288e --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('cheerleader_rebel_commando_hard') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('elite_rebel_commando_89', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_45.py b/scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_45.py new file mode 100644 index 00000000..21b3b70f --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_45.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_elite_sand_rat') + mobileTemplate.setLevel(45) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('elite_rebel_sand_rat_45', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_81.py b/scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_81.py new file mode 100644 index 00000000..c138b3d5 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/elite_rebel_sand_rat_81.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_elite_sand_rat') + mobileTemplate.setLevel(81) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('elite_rebel_sand_rat_81', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_60.py b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_60.py new file mode 100644 index 00000000..bb48285f --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_60.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_cadet_hard') + mobileTemplate.setLevel(60) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('experienced_rebel_cadet_60', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_85.py b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_85.py new file mode 100644 index 00000000..db377fcf --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_cadet_85.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_cadet_hard') + mobileTemplate.setLevel(85) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('experienced_rebel_cadet_85', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_45.py b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_45.py new file mode 100644 index 00000000..38972904 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_45.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_liberator_hard') + mobileTemplate.setLevel(45) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('experienced_rebel_liberator_45', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_84.py b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_84.py new file mode 100644 index 00000000..eee4ea0b --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/expierienced_rebel_liberator_84.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_liberator_hard') + mobileTemplate.setLevel(84) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('experienced_rebel_liberator_84', mobileTemplate) + return \ No newline at end of file From 3b2729640d82ae289153c1c3a435156ed4a8caf4 Mon Sep 17 00:00:00 2001 From: tacef Date: Mon, 9 Jun 2014 08:10:01 +0200 Subject: [PATCH 4/4] More Work on rebel NPC scripts --- .../rebel/decorated_rebel_colonel_50.py | 2 +- .../rebel/decorated_rebel_colonel_88.py | 2 +- .../faction/rebel/elite_rebel_commando_70.py | 2 +- .../faction/rebel/elite_rebel_commando_89.py | 2 +- .../rebel/fatigued_rebel_officer_20.py | 46 +++++++++++++++++++ .../rebel/fatigued_rebel_officer_67.py | 46 +++++++++++++++++++ .../faction/rebel/fresh_rebel_rifleman_25.py | 46 +++++++++++++++++++ .../faction/rebel/fresh_rebel_rifleman_75.py | 46 +++++++++++++++++++ .../rebel/frightened_rebel_recruit_14.py | 46 +++++++++++++++++++ .../rebel/frightened_rebel_recruit_64.py | 46 +++++++++++++++++++ .../faction/rebel/general_garax_hadriin.py | 41 +++++++++++++++++ .../rebel/grizzled_elite_rebel_commando.py | 46 +++++++++++++++++++ .../rebel/grizzled_elite_rebel_sand_rat.py | 46 +++++++++++++++++++ .../faction/rebel/grizzled_rebel_colonel.py | 46 +++++++++++++++++++ .../faction/rebel/grizzled_rebel_liberator.py | 46 +++++++++++++++++++ .../rebel/grizzled_rebel_munitions_expert.py | 46 +++++++++++++++++++ .../rebel/grizzled_rebel_section_commander.py | 46 +++++++++++++++++++ .../faction/rebel/grizzled_rebel_soldier.py | 46 +++++++++++++++++++ .../faction/rebel/imprisoned_rebel_soldier.py | 46 +++++++++++++++++++ 19 files changed, 689 insertions(+), 4 deletions(-) create mode 100644 scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_20.py create mode 100644 scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_67.py create mode 100644 scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_25.py create mode 100644 scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_75.py create mode 100644 scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_14.py create mode 100644 scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_64.py create mode 100644 scripts/mobiles/generic/faction/rebel/general_garax_hadriin.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_commando.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_sand_rat.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_rebel_colonel.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_rebel_liberator.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_rebel_munitions_expert.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_rebel_section_commander.py create mode 100644 scripts/mobiles/generic/faction/rebel/grizzled_rebel_soldier.py create mode 100644 scripts/mobiles/generic/faction/rebel/imprisoned_rebel_soldier.py diff --git a/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py index fcbd982f..92e9212a 100644 --- a/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py +++ b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_50.py @@ -39,7 +39,7 @@ def addTemplate(core): mobileTemplate.setWeaponTemplateVector(weaponTemplates) attacks = Vector() - mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('decorated_rebel_colonel_50', mobileTemplate) diff --git a/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py index 3a9fcce0..4fb763b1 100644 --- a/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py +++ b/scripts/mobiles/generic/faction/rebel/decorated_rebel_colonel_88.py @@ -39,7 +39,7 @@ def addTemplate(core): mobileTemplate.setWeaponTemplateVector(weaponTemplates) attacks = Vector() - mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('decorated_rebel_colonel_88', mobileTemplate) diff --git a/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py index f5170168..824ceb8e 100644 --- a/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py +++ b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_70.py @@ -39,7 +39,7 @@ def addTemplate(core): mobileTemplate.setWeaponTemplateVector(weaponTemplates) attacks = Vector() - mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('elite_rebel_commando_70', mobileTemplate) diff --git a/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py index 0752288e..6a91fe19 100644 --- a/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py +++ b/scripts/mobiles/generic/faction/rebel/elite_rebel_commando_89.py @@ -39,7 +39,7 @@ def addTemplate(core): mobileTemplate.setWeaponTemplateVector(weaponTemplates) attacks = Vector() - mobileTemplate.setDefaultAttack('rangedShotrifle') + mobileTemplate.setDefaultAttack('rangedShot') mobileTemplate.setAttacks(attacks) core.spawnService.addMobileTemplate('elite_rebel_commando_89', mobileTemplate) diff --git a/scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_20.py b/scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_20.py new file mode 100644 index 00000000..1d6e6ff8 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_20.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_first_lieutenant') + mobileTemplate.setLevel(20) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('fatigued_rebel_officer_20', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_67.py b/scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_67.py new file mode 100644 index 00000000..c20c6a66 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/fatigued_rebel_officer_67.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_first_lieutenant') + mobileTemplate.setLevel(67) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('fatigued_rebel_officer_67', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_25.py b/scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_25.py new file mode 100644 index 00000000..56e49af2 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_25.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_rifleman') + mobileTemplate.setLevel(25) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('fresh_rebel_rifleman_25', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_75.py b/scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_75.py new file mode 100644 index 00000000..ec5253d9 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/fresh_rebel_rifleman_75.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_rifleman') + mobileTemplate.setLevel(75) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('fresh_rebel_rifleman_75', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_14.py b/scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_14.py new file mode 100644 index 00000000..295f3931 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_14.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_recruit') + mobileTemplate.setLevel(14) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('frightened_Rebel_recruit_14', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_64.py b/scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_64.py new file mode 100644 index 00000000..3a5f6788 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/frightened_rebel_recruit_64.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('crackdown_rebel_recruit') + mobileTemplate.setLevel(64) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('frightened_Rebel_recruit_64', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/general_garax_hadriin.py b/scripts/mobiles/generic/faction/rebel/general_garax_hadriin.py new file mode 100644 index 00000000..3327f28d --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/general_garax_hadriin.py @@ -0,0 +1,41 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('c_syren_4_reb_boss') + mobileTemplate.setLevel(82) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_general_fat_human_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('general_garax_hadriin', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_commando.py b/scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_commando.py new file mode 100644 index 00000000..e42dedb0 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_commando.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_commando_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(True) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_elite_rebel_commando', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_sand_rat.py b/scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_sand_rat.py new file mode 100644 index 00000000..0936bae7 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_elite_rebel_sand_rat.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_elite_sand_rat_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_sullustan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_trooper_twk_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_elite_rebel_sand_rat', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_rebel_colonel.py b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_colonel.py new file mode 100644 index 00000000..b8944397 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_colonel.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_colonel_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_rebel_colonel', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_rebel_liberator.py b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_liberator.py new file mode 100644 index 00000000..38aa9c6e --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_liberator.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_liberator_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_rebel_liberator', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_rebel_munitions_expert.py b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_munitions_expert.py new file mode 100644 index 00000000..9de945fe --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_munitions_expert.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_grenadier_extreme') + mobileTemplate.setLevel(88) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_rodian_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_zabrak_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_rebel_munitions_expert', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_rebel_section_commander.py b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_section_commander.py new file mode 100644 index 00000000..3f306114 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_section_commander.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_squad_leader_extreme') + mobileTemplate.setLevel(89) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_rebel_section_commander', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/grizzled_rebel_soldier.py b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_soldier.py new file mode 100644 index 00000000..f38564d6 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/grizzled_rebel_soldier.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('fbase_rebel_soldier_extreme') + mobileTemplate.setLevel(88) + mobileTemplate.setDifficulty(Difficulty.ELITE) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('grizzled_rebel_soldier', mobileTemplate) + return \ No newline at end of file diff --git a/scripts/mobiles/generic/faction/rebel/imprisoned_rebel_soldier.py b/scripts/mobiles/generic/faction/rebel/imprisoned_rebel_soldier.py new file mode 100644 index 00000000..c6051451 --- /dev/null +++ b/scripts/mobiles/generic/faction/rebel/imprisoned_rebel_soldier.py @@ -0,0 +1,46 @@ +import sys +from services.spawn import MobileTemplate +from services.spawn import WeaponTemplate +from resources.datatables import WeaponType +from resources.datatables import Difficulty +from resources.datatables import Options +from resources.datatables import FactionStatus +from java.util import Vector + +def addTemplate(core): + mobileTemplate = MobileTemplate() + + mobileTemplate.setCreatureName('imprisoned_rebel') + mobileTemplate.setLevel(11) + mobileTemplate.setDifficulty(Difficulty.NORMAL) + + mobileTemplate.setMinSpawnDistance(4) + mobileTemplate.setMaxSpawnDistance(8) + mobileTemplate.setDeathblow(False) + mobileTemplate.setScale(1) + mobileTemplate.setSocialGroup("rebel") + mobileTemplate.setAssistRange(0) + mobileTemplate.setStalker(False) + mobileTemplate.setFaction("rebel") + mobileTemplate.setFactionStatus(FactionStatus.Combatant) + + templates = Vector() + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff') + templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff') + mobileTemplate.setTemplates(templates) + + weaponTemplates = Vector() + weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy') + weaponTemplates.add(weapontemplate) + mobileTemplate.setWeaponTemplateVector(weaponTemplates) + + attacks = Vector() + mobileTemplate.setDefaultAttack('rangedShot') + mobileTemplate.setAttacks(attacks) + + core.spawnService.addMobileTemplate('imprisoned_rebel_soldier', mobileTemplate) + return \ No newline at end of file