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https://github.com/ProjectSWGCore/NGECore2.git
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Added "Bib's Offer" Quest
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@@ -100,9 +100,7 @@ def addPlanetSpawns(core, planet):
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alduq = stcSvc.spawnObject('alduq', 'tatooine', long(0), float(3512), float(5.0), float(-4814), float(-0.164), float(0.986))
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#Eisley Legacy Quest NPCs
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vourk = stcSvc.spawnObject('vourk', 'tatooine', long(0), float(3520.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
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building = core.objectService.getObject(long(1279956))
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mayor = stcSvc.spawnObject('mos_eisley_mayor', 'tatooine', building.getCellByCellNumber(4), float(1.2), float(2.5), float(5.4), float(0), float(0), float(0), float(0))
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@@ -2,9 +2,6 @@ import sys
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# Project SWG: MosEisley Quest: Static Spawns
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# (C)2014 ProjectSWG
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from resources.datatables import Options
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from resources.datatables import State
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# This script is intended for any quest conversation mobiles, or single attackable npcs for a quest, within Mos Eisley
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def addPlanetSpawns(core, planet):
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@@ -12,7 +9,10 @@ def addPlanetSpawns(core, planet):
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stcSvc = core.staticService
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objSvc = core.objectService
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# Pall - Talk to Pall
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# Talk to Pall
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pall = stcSvc.spawnObject('majolnir', 'tatooine', long(0), float(3526), float(5), float(-4619), float(0), float(0), float(0), float(0), 1)
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# Bib's Offer
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vourk = stcSvc.spawnObject('vourk', 'tatooine', long(0), float(3521.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
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return
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