Made all callScript functions consistent

This commit is contained in:
Treeku
2014-03-19 18:26:15 +00:00
parent 604d1f7aef
commit 5df4b7c203
9 changed files with 135 additions and 135 deletions
+2 -2
View File
@@ -110,7 +110,7 @@ public class BuffService implements INetworkDispatch {
}
if(FileUtilities.doesFileExist("scripts/buffs/" + buffName + ".py"))
core.scriptService.callScript("scripts/buffs/", "setup", buffName, core, creature, buff);
core.scriptService.callScript("scripts/buffs/", buffName, "setup", core, creature, buff);
creature.addBuff(buff);
@@ -168,7 +168,7 @@ public class BuffService implements INetworkDispatch {
creature.removeDot(dot);
}
if(FileUtilities.doesFileExist("scripts/buffs/" + buff.getBuffName() + ".py"))
core.scriptService.callScript("scripts/buffs/", "removeBuff", buff.getBuffName(), core, creature, buff);
core.scriptService.callScript("scripts/buffs/", buff.getBuffName(), "removeBuff", core, creature, buff);
creature.removeBuff(buff);
for (String effect : buff.getParticleEffect().split(",")) {