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Fixed some bugs
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@@ -1195,7 +1195,7 @@ public class SimulationService implements INetworkDispatch {
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float height = (float) (creature.getHeight()/* - 0.3*/);
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if(creature.getPosture() == 2 || creature.getPosture() == 13)
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if(creature.getPosture() == 2 || creature.getPosture() == 13 || creature.getPosture() == 14)
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height = 0.3f;
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else if(creature.getPosture() == 1)
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height /= 2.f;
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