Merge remote-tracking branch 'origin/master' into Wave_Missions

Conflicts:
	src/main/NGECore.java
	src/protocol/swg/chat/ChatFriendsListUpdate.java
	src/services/MissionService.java
This commit is contained in:
Waverunner
2014-04-19 18:33:02 -04:00
2227 changed files with 51521 additions and 59628 deletions
+199 -18
View File
@@ -24,7 +24,10 @@ package main;
import java.io.IOException;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Vector;
import java.util.concurrent.ConcurrentHashMap;
@@ -37,7 +40,10 @@ import java.util.concurrent.TimeUnit;
import org.apache.mina.core.service.IoHandler;
import org.apache.mina.core.session.IoSession;
import protocol.swg.ChatSystemMessage;
import com.sleepycat.je.Transaction;
import com.sleepycat.persist.EntityCursor;
import protocol.swg.chat.ChatSystemMessage;
import net.engio.mbassy.bus.config.BusConfiguration;
import resources.common.RadialOptions;
import resources.common.ThreadMonitor;
@@ -46,10 +52,15 @@ import services.AttributeService;
import services.BuffService;
import services.CharacterService;
import services.ConnectionService;
import services.ConversationService;
import services.DevService;
import services.EntertainmentService;
import services.EquipmentService;
import services.GroupService;
import services.housing.HousingService;
import services.InstanceService;
import services.LoginService;
import services.LootService;
import services.MissionService;
import services.PlayerService;
import services.ScriptService;
@@ -57,9 +68,11 @@ import services.SimulationService;
import services.SkillModService;
import services.SkillService;
import services.StaticService;
import services.SurveyService;
import services.TerrainService;
import services.WeatherService;
import services.ai.AIService;
import services.bazaar.BazaarService;
import services.chat.ChatService;
import services.collections.CollectionService;
import services.combat.CombatService;
@@ -72,6 +85,9 @@ import services.LoginService;
import services.map.MapService;
import services.object.ObjectService;
import services.object.UpdateService;
import services.pet.MountService;
import services.resources.HarvesterService;
import services.resources.ResourceService;
import services.retro.RetroService;
import services.spawn.SpawnService;
import services.sui.SUIService;
@@ -91,6 +107,7 @@ import engine.resources.common.CRC;
import engine.resources.common.PHPBB3Auth;
import engine.resources.config.Config;
import engine.resources.config.DefaultConfig;
import engine.resources.container.Traverser;
import engine.resources.database.DatabaseConnection;
import engine.resources.database.ObjectDatabase;
import engine.resources.objects.SWGObject;
@@ -107,7 +124,7 @@ import engine.servers.PingServer;
public class NGECore {
public static boolean didServerCrash = false;
private static NGECore instance;
private Config config = null;
@@ -156,6 +173,17 @@ public class NGECore {
public SpawnService spawnService;
public AIService aiService;
public MissionService missionService;
public InstanceService instanceService;
public DevService devService;
public SurveyService surveyService;
public ResourceService resourceService;
public ConversationService conversationService;
public BazaarService bazaarService;
public HousingService housingService;
public LootService lootService;
public HarvesterService harvesterService;
public MountService mountService;
// Login Server
public NetworkDispatch loginDispatch;
@@ -172,10 +200,22 @@ public class NGECore {
private ObjectDatabase creatureODB;
private ObjectDatabase mailODB;
private ObjectDatabase guildODB;
private ObjectDatabase objectIdODB;
private ObjectDatabase duplicateIdODB;
private ObjectDatabase chatRoomODB;
private BusConfiguration eventBusConfig = BusConfiguration.Default(1, new ThreadPoolExecutor(1, 4, 1, TimeUnit.MINUTES, new LinkedBlockingQueue<Runnable>()));
private ObjectDatabase buildingODB;
private ObjectDatabase auctionODB;
private ObjectDatabase resourcesODB;
private ObjectDatabase resourceRootsODB;
private ObjectDatabase resourceHistoryODB;
public static boolean PACKET_DEBUG = false;
public NGECore() {
@@ -185,7 +225,6 @@ public class NGECore {
public void start() {
instance = this;
final ThreadMonitor deadlockDetector = new ThreadMonitor();
Thread deadlockMonitor = new Thread(new Runnable() {
@Override
@@ -204,6 +243,11 @@ public class NGECore {
if (!(config.loadConfigFile())) {
config = DefaultConfig.getConfig();
}
Config options = new Config();
options.setFilePath("options.cfg");
boolean optionsConfigLoaded = options.loadConfigFile();
// Database
databaseConnection = new DatabaseConnection();
databaseConnection.connect(config.getString("DB.URL"), config.getString("DB.NAME"), config.getString("DB.USER"), config.getString("DB.PASS"), "postgresql");
@@ -221,6 +265,14 @@ public class NGECore {
buildingODB = new ObjectDatabase("building", true, false, true);
mailODB = new ObjectDatabase("mails", true, false, true);
guildODB = new ObjectDatabase("guild", true, false, true);
objectIdODB = new ObjectDatabase("oids", true, false, false);
duplicateIdODB = new ObjectDatabase("doids", true, false, true);
chatRoomODB = new ObjectDatabase("chatRooms", true, false, true);
resourcesODB = new ObjectDatabase("resources", true, false, true);
resourceRootsODB = new ObjectDatabase("resourceroots", true, false, true);
resourceHistoryODB = new ObjectDatabase("resourcehistory", true, false, true);
auctionODB = new ObjectDatabase("auction", true, false, true);
// Services
loginService = new LoginService(this);
retroService = new RetroService(this);
@@ -246,6 +298,13 @@ public class NGECore {
skillModService = new SkillModService(this);
equipmentService = new EquipmentService(this);
entertainmentService = new EntertainmentService(this);
devService = new DevService(this);
conversationService = new ConversationService(this);
bazaarService = new BazaarService(this);
housingService = new HousingService(this);
lootService = new LootService(this);
harvesterService = new HarvesterService(this);
mountService = new MountService(this);
if (config.keyExists("JYTHONCONSOLE.PORT")) {
int jythonPort = config.getInt("JYTHONCONSOLE.PORT");
@@ -262,6 +321,11 @@ public class NGECore {
aiService = new AIService(this);
missionService = new MissionService(this);
if (optionsConfigLoaded && options.getInt("LOAD.RESOURCE.SYSTEM") == 1) {
surveyService = new SurveyService(this);
resourceService = new ResourceService(this);
}
// Ping Server
try {
PingServer pingServer = new PingServer(config.getInt("PING.PORT"));
@@ -293,12 +357,20 @@ public class NGECore {
zoneDispatch.addService(buffService);
zoneDispatch.addService(entertainmentService);
zoneDispatch.addService(missionService);
zoneDispatch.addService(bazaarService);
zoneDispatch.addService(lootService);
zoneDispatch.addService(mountService);
if (optionsConfigLoaded && options.getInt("LOAD.RESOURCE.SYSTEM") == 1) {
zoneDispatch.addService(surveyService);
zoneDispatch.addService(resourceService);
}
zoneServer = new MINAServer(zoneDispatch, config.getInt("ZONE.PORT"));
zoneServer.start();
staticService = new StaticService(this);
// Planets
//Start terrainList
// Original Planets
terrainService.addPlanet(1, "tatooine", "terrain/tatooine.trn", true);
terrainService.addPlanet(2, "naboo", "terrain/naboo.trn", true);
terrainService.addPlanet(3, "corellia", "terrain/corellia.trn", true);
@@ -311,6 +383,51 @@ public class NGECore {
terrainService.addPlanet(10, "dathomir", "terrain/dathomir.trn", true);
terrainService.addPlanet(11, "mustafar", "terrain/mustafar.trn", true);
terrainService.addPlanet(12, "kashyyyk_main", "terrain/kashyyyk_main.trn", true);
//Dungeon Terrains
// TODO: Fix BufferUnderFlow Errors on loaded of dungeon instances.
terrainService.addPlanet(13, "kashyyyk_dead_forest", "terrain/kashyyyk_dead_forest.trn", true);
terrainService.addPlanet(14, "kashyyyk_hunting", "terrain/kashyyyk_hunting.trn", true);
terrainService.addPlanet(15, "kashyyyk_north_dungeons", "terrain/kashyyyk_north_dungeons.trn", true);
terrainService.addPlanet(16, "kashyyyk_rryatt_trail", "terrain/kashyyyk_rryatt_trail.trn", true);
terrainService.addPlanet(17, "kashyyyk_south_dungeons", "terrain/kashyyyk_south_dungeons.trn", true);
terrainService.addPlanet(18, "adventure1", "terrain/adventure1.trn", true);
terrainService.addPlanet(19, "adventure2", "terrain/adventure2.trn", true);
terrainService.addPlanet(20, "dungeon1", "terrain/dungeon1.trn", true);
//Space Zones
// NOTE: Commented out for now until space is implemented. No need to be loaded into memory when space is not implemented.
/*terrainService.addPlanet(21, "space_corellia", "terrain/space_corellia.trn", true);
terrainService.addPlanet(22, "space_corellia_2", "terrain/space_corellia_2.trn", true);
terrainService.addPlanet(23, "space_dantooine", "terrain/space_dantooine.trn", true);
terrainService.addPlanet(24, "space_dathomir", "terrain/space_dathomir.trn", true);
terrainService.addPlanet(25, "space_endor", "terrain/space_endor.trn", true);
terrainService.addPlanet(26, "space_env", "terrain/space_env.trn", true);
terrainService.addPlanet(27, "space_halos", "terrain/space_halos.trn", true);
terrainService.addPlanet(28, "space_heavy1", "terrain/space_heavy1.trn", true);
terrainService.addPlanet(29, "space_kashyyyk", "terrain/space_kashyyyk.trn", true);
terrainService.addPlanet(30, "space_light1", "terrain/space_light1.trn", true);
terrainService.addPlanet(31, "space_lok", "terrain/space_lok.trn", true);
terrainService.addPlanet(32, "space_naboo", "terrain/space_naboo.trn", true);
terrainService.addPlanet(33, "space_naboo_2", "terrain/space_naboo_2.trn", true);
terrainService.addPlanet(34, "space_nova_orion", "terrain/space_nova_orion.trn", true);
terrainService.addPlanet(35, "space_npe_falcon", "terrain/space_npe_falcon.trn", true); // TODO: New Player Tutorial
terrainService.addPlanet(36, "space_npe_falcon_2", "terrain/space_npe_falcon_2.trn", true); // TODO: New Player Tutorial
terrainService.addPlanet(37, "space_ord_mantell", "terrain/space_ord_mantell.trn", true);
terrainService.addPlanet(38, "space_ord_mantell_2", "terrain/space_ord_mantell_2.trn", true);
terrainService.addPlanet(39, "space_ord_mantell_3", "terrain/space_ord_mantell_3.trn", true);
terrainService.addPlanet(40, "space_ord_mantell_4", "terrain/space_ord_mantell_4.trn", true);
terrainService.addPlanet(41, "space_ord_mantell_5", "terrain/space_ord_mantell_5.trn", true);
terrainService.addPlanet(42, "space_ord_mantell_6", "terrain/space_ord_mantell_6.trn", true);
terrainService.addPlanet(43, "space_tatooine", "terrain/space_tatooine.trn", true);
terrainService.addPlanet(44, "space_tatooine_2", "terrain/space_tatooine_2.trn", true);
terrainService.addPlanet(45, "space_yavin4", "terrain/space_yavin4.trn", true);*/
//PSWG New Content Terrains (WARNING Keep commented out unless you have the current build of kaas!)
//terrainService.addPlanet(46, "kaas", "terrain/kaas.trn", true);
//end terrainList
chatService.loadChatRooms();
spawnService = new SpawnService(this);
terrainService.loadClientPois();
// Travel Points
@@ -318,9 +435,16 @@ public class NGECore {
simulationService = new SimulationService(this);
objectService.loadBuildings();
terrainService.loadSnapShotObjects();
simulationService.insertSnapShotObjects();
if (optionsConfigLoaded && options.getInt("LOAD.RESOURCE.SYSTEM") > 0) {
objectService.loadResourceRoots();
objectService.loadResources();
}
terrainService.loadSnapShotObjects();
objectService.loadServerTemplates();
simulationService.insertSnapShotObjects();
simulationService.insertPersistentBuildings();
// Zone services that need to be loaded after the above
zoneDispatch.addService(simulationService);
@@ -342,23 +466,52 @@ public class NGECore {
zoneDispatch.addService(skillService);
//travelService.startShuttleSchedule();
instanceService = new InstanceService(this);
zoneDispatch.addService(instanceService);
weatherService = new WeatherService(this);
weatherService.loadPlanetSettings();
// spawnService.loadLairTemplates();
// spawnService.loadLairGroups();
// spawnService.loadSpawnAreas();
spawnService.loadMobileTemplates();
spawnService.loadLairTemplates();
spawnService.loadLairGroups();
spawnService.loadSpawnAreas();
housingService.loadHousingTemplates();
equipmentService.loadBonusSets();
retroService.run();
didServerCrash = false;
System.out.println("Started Server.");
cleanupCreatureODB();
setGalaxyStatus(2);
}
private void cleanupCreatureODB() {
EntityCursor<CreatureObject> cursor = creatureODB.getCursor(Long.class, CreatureObject.class);
Iterator<CreatureObject> it = cursor.iterator();
List<CreatureObject> deletedObjects = new ArrayList<CreatureObject>();
while(it.hasNext()) {
CreatureObject creature = it.next();
if(!characterService.playerExists(creature.getObjectID()))
deletedObjects.add(creature);
}
cursor.close();
Transaction txn = creatureODB.getEnvironment().beginTransaction(null, null);
for(CreatureObject creature : deletedObjects) {
creatureODB.delete(creature.getObjectID(), Long.class, CreatureObject.class, txn);
}
txn.commitSync();
System.out.println("Deleted " + deletedObjects.size() + " creatures.");
}
public void stop() {
System.out.println("Stopping Servers and Connections.");
databaseConnection.close();
@@ -457,6 +610,34 @@ public class NGECore {
return buildingODB;
}
public ObjectDatabase getObjectIdODB() {
return objectIdODB;
}
public ObjectDatabase getDuplicateIdODB() {
return duplicateIdODB;
}
public ObjectDatabase getChatRoomODB() {
return chatRoomODB;
}
public ObjectDatabase getResourcesODB() {
return resourcesODB;
}
public ObjectDatabase getResourceRootsODB() {
return resourceRootsODB;
}
public ObjectDatabase getResourceHistoryODB() {
return resourceHistoryODB;
}
public ObjectDatabase getAuctionODB() {
return auctionODB;
}
public int getActiveClients() {
int connections = 0;
for (Map.Entry<IoSession, Client> c : clients.entrySet()) {
@@ -520,22 +701,22 @@ public class NGECore {
try {
for(int minutes = 15; minutes > 1; minutes--) {
simulationService.notifyAllClients(new ChatSystemMessage("The server will be shutting down soon. Please find a safe place to logout. (" + minutes + " minutes left)", (byte) 0 ).serialize());
chatService.broadcastGalaxy("The server will be shutting down soon. Please find a safe place to logout. (" + minutes + " minutes left)");
Thread.sleep(60000);
}
setGalaxyStatus(3);
simulationService.notifyAllClients(new ChatSystemMessage("The server will be shutting down soon. Please find a safe place to logout. (" + 1 + " minutes left)", (byte) 0 ).serialize());
chatService.broadcastGalaxy("The server will be shutting down soon. Please find a safe place to logout. (" + 1 + " minutes left)");
Thread.sleep(30000);
simulationService.notifyAllClients(new ChatSystemMessage("You will be disconnected in 30 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.", (byte) 0 ).serialize());
chatService.broadcastGalaxy("You will be disconnected in 30 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.");
Thread.sleep(20000);
simulationService.notifyAllClients(new ChatSystemMessage("You will be disconnected in 10 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.", (byte) 0 ).serialize());
chatService.broadcastGalaxy("You will be disconnected in 10 seconds so the server can perform a final save before shutting down. Please find a safe place to logout now.");
Thread.sleep(10000);
simulationService.notifyAllClients(new ChatSystemMessage("You will now be disconnected so the server can perform a final save before shutting down.", (byte) 0 ).serialize());
chatService.broadcastGalaxy("You will now be disconnected so the server can perform a final save before shutting down.");
synchronized(getActiveConnectionsMap()) {
for(Client client : getActiveConnectionsMap().values()) {
client.getSession().close(true);
connectionService.disconnect(client.getSession());
connectionService.disconnect(client);
}
}