Fixed loading issue for SWGObject ODB, and removed the Creature ODB

This commit is contained in:
Obique
2014-08-08 20:53:11 -05:00
parent bc8f2544ee
commit 61d699010b
4 changed files with 7 additions and 52 deletions
-7
View File
@@ -233,7 +233,6 @@ public class NGECore {
private ObjectDatabase auctionODB;
private ObjectDatabase resourceHistoryODB;
private ObjectDatabase swgObjectODB;
private ObjectDatabase creatureODB;
private ObjectDatabase bountiesODB;
private ObjectDatabase cityODB;
@@ -304,7 +303,6 @@ public class NGECore {
}
setGalaxyStatus(GalaxyStatus.Loading);
creatureODB = new ObjectDatabase("players", true, true, true, CreatureObject.class);
swgObjectODB = new ObjectDatabase("swgobjects", true, true, true, SWGObject.class);
mailODB = new ObjectDatabase("mails", true, true, true, Mail.class);
guildODB = new ObjectDatabase("guild", true, true, true, GuildObject.class);
@@ -672,10 +670,6 @@ public class NGECore {
return databaseConnection2;
}
public ObjectDatabase getCreatureODB() {
return creatureODB;
}
public ObjectDatabase getSWGObjectODB() {
return swgObjectODB;
}
@@ -813,7 +807,6 @@ public class NGECore {
}
public void closeODBs() {
creatureODB.close();
swgObjectODB.close();
mailODB.close();
guildODB.close();