From 62478233cad10c6ff42e57858dc7db7af11200e2 Mon Sep 17 00:00:00 2001 From: Waverunner Date: Fri, 23 Aug 2013 14:58:28 -0400 Subject: [PATCH] Moved start order of StaticService Still disabled for now --- src/main/NGECore.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/main/NGECore.java b/src/main/NGECore.java index 8b70fb75..3cf7442d 100644 --- a/src/main/NGECore.java +++ b/src/main/NGECore.java @@ -162,7 +162,6 @@ public class NGECore { combatService = new CombatService(this); playerService = new PlayerService(this); buffService = new BuffService(this); - staticService = new StaticService(this); // Ping Server try { PingServer pingServer = new PingServer(config.getInt("PING.PORT")); @@ -205,13 +204,16 @@ public class NGECore { terrainService.addPlanet(10, "dathomir", "terrain/dathomir.trn", true); terrainService.loadSnapShotObjects(); - // Static Spawns - //staticService.spawnPlanetStaticObjs("rori"); + // Zone services that need to be loaded after the above simulationService = new SimulationService(this); zoneDispatch.addService(simulationService); + // Static Spawns + //staticService = new StaticService(this); + //staticService.spawnPlanetStaticObjs("rori"); + guildService = new GuildService(this); zoneDispatch.addService(guildService);