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https://github.com/ProjectSWGCore/NGECore2.git
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Reing bits
- Power bits and modifier bits can be created - Powerups and SEAs can be made
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@@ -1997,6 +1997,37 @@ public class LootService implements INetworkDispatch {
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item11.setIntAttribute("cat_stat_mod_bonus.@stat_n:precision_modified", 25);
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playerInventory.add(item11);
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TangibleObject item12 = (TangibleObject)core.objectService.createObject("object/tangible/wearables/shirt/shared_shirt_s07.iff", player.getPlanet());
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item12.setCustomName("Socketed Shirt");
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item12.setIntAttribute("@obj_attr_n:sockets", 1);
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playerInventory.add(item12);
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TangibleObject item13 = (TangibleObject)core.objectService.createObject("object/tangible/component/reverse_engineering/shared_modifier_bit.iff", player.getPlanet());
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item13.setCustomName("Modifier Bit");
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playerInventory.add(item13);
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String powerBitTemplate = "object/tangible/component/reverse_engineering/shared_power_bit.iff";
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TangibleObject powerBit = (TangibleObject) core.objectService.createObject(powerBitTemplate, player.getPlanet());
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powerBit.setCustomName("+25 2nd Order Power Bit");
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powerBit.setAttachment("PowerBitValue", 25);
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playerInventory.add(powerBit);
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//TangibleObject item14 = (TangibleObject)core.objectService.createObject("object/draft_schematic/reverse_engineering/shared_skill_attachment_1.iff", player.getPlanet());
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TangibleObject item14 = (TangibleObject)core.objectService.createObject("object/tangible/powerup/weapon/shared_melee_generic.iff", player.getPlanet());
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item14.setCustomName("Skill Enhancing Attachment");
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playerInventory.add(item14);
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TangibleObject item23 = (TangibleObject)core.objectService.createObject("object/tangible/component/reverse_engineering/shared_modifier_bit.iff", player.getPlanet());
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item23.setCustomName("Mark X Vocab Module");
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playerInventory.add(item23);
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TangibleObject item24 = (TangibleObject)core.objectService.createObject("object/tangible/component/reverse_engineering/shared_modifier_bit.iff", player.getPlanet());
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item24.setCustomName("Droid Motor (Red)");
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playerInventory.add(item24);
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}
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