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Fixed bug with previous buildout id change
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@@ -809,8 +809,8 @@ public class ObjectService implements INetworkDispatch {
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// Since the ids are just ints, they append 0xFFFF86F9 to them
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// This is demonstated in the packet sent to the server when you /target client-spawned objects
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objectId = Delta.createBuffer(8).putInt((Integer) buildoutTable.getObject(i, 0)).putInt(0xF986FFFF).flip().getLong();
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containerId = (Integer) buildoutTable.getObject(i, 1);
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objectId = (((Integer) buildoutTable.getObject(i, 0) == 0) ? 0 : Delta.createBuffer(8).putInt((Integer) buildoutTable.getObject(i, 0)).putInt(0xF986FFFF).flip().getLong());
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containerId = (((Integer) buildoutTable.getObject(i, 1) == 0) ? 0 : Delta.createBuffer(8).putInt((Integer) buildoutTable.getObject(i, 1)).putInt(0xF986FFFF).flip().getLong());
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type = (Integer) buildoutTable.getObject(i, 2);
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cellIndex = (Integer) buildoutTable.getObject(i, 4);
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