Refactored WeaponObject

This commit is contained in:
Treeku
2014-08-08 20:21:26 +01:00
parent cda47597a9
commit 6b8461f1a5
2 changed files with 145 additions and 190 deletions
@@ -21,14 +21,10 @@
******************************************************************************/
package resources.objects.weapon;
import java.nio.ByteOrder;
import java.util.Map;
import org.apache.mina.core.buffer.IoBuffer;
import engine.resources.objects.Builder;
import resources.objects.tangible.TangibleMessageBuilder;
import resources.datatables.Elemental;
public class WeaponMessageBuilder extends TangibleMessageBuilder {
@@ -40,105 +36,6 @@ public class WeaponMessageBuilder extends TangibleMessageBuilder {
super();
}
public IoBuffer buildBaseline3() {
WeaponObject weapon = (WeaponObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 0x14);
buffer.putFloat(0);
buffer.put(getAsciiString(weapon.getStfFilename()));
buffer.putInt(0);
buffer.put(getAsciiString(weapon.getStfName()));
if(weapon.getCustomName() == null || weapon.getCustomName().length() < 1)
buffer.putInt(0);
else
buffer.put(getUnicodeString(weapon.getCustomName()));
buffer.putInt(object.getVolume());
buffer.putInt(0);
buffer.putInt(0); // unknowns
if(weapon.getCustomization() == null || weapon.getCustomization().length < 1)
buffer.putShort((short) 0);
else {
buffer.putShort((short) weapon.getCustomization().length);
buffer.put(weapon.getCustomization());
}
buffer.putInt(0);
buffer.putInt(0);
buffer.putInt(weapon.getOptionsBitmask());
buffer.putInt(0);
buffer.putInt(weapon.getConditionDamage());
buffer.putInt(0x64);
buffer.put((byte) (weapon.isStaticObject() ? 1 : 0));
buffer.putFloat(weapon.getAttackSpeed());
buffer.putInt(0);
buffer.putInt(0);
buffer.putFloat(weapon.getMaxRange());
buffer.putInt(0);
if( weapon.getElementalType() != null) // Weapon particle effect
buffer.putInt(Elemental.getElementalNum(weapon.getElementalType()));
else
buffer.putInt(Elemental.getElementalNum(weapon.getDamageType()));
buffer.putInt(0);
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 3, buffer, size);
return buffer;
}
public IoBuffer buildBaseline6() {
WeaponObject weapon = (WeaponObject) object;
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.setAutoExpand(true);
buffer.putShort((short) 9);
buffer.putInt(0x43);
buffer.put(getAsciiString(weapon.getDetailFilename()));
buffer.putInt(0);
buffer.put(getAsciiString(weapon.getDetailName()));
buffer.put((byte) 0);
buffer.putLong(0);
buffer.putInt(0);
buffer.putLong(0);
buffer.putLong(0); // unks
buffer.putLong(0);
buffer.putInt(weapon.getWeaponType());
int size = buffer.position();
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 6, buffer, size);
return buffer;
}
public IoBuffer buildBaseline8() {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort((short) 0);
int size = buffer.position();
buffer = IoBuffer.allocate(size).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 8, buffer, size);
return buffer;
}
public IoBuffer buildBaseline9() {
IoBuffer buffer = bufferPool.allocate(2, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putShort((short) 0);
int size = buffer.position();
buffer = IoBuffer.allocate(size).put(buffer.array(), 0, size);
buffer.flip();
buffer = createBaseline("WEAO", (byte) 9, buffer, size);
return buffer;
}
@Override
public void buildBaseline3(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
super.buildBaseline3(baselineBuilders, deltaBuilders);