Added SUI windows, added bank

This commit is contained in:
Light2
2013-07-09 19:38:36 +02:00
parent e457b9711c
commit 6c3a8f04db
12 changed files with 767 additions and 299 deletions
+149 -18
View File
@@ -21,40 +21,171 @@
******************************************************************************/
package services.sui;
import java.util.Map;
import java.util.Vector;
import java.util.concurrent.ConcurrentHashMap;
import org.python.core.PyObject;
import engine.clients.Client;
import engine.clients.GameClient;
import engine.resources.objects.SWGObject;
public class SUIWindow {
@SuppressWarnings("unused")
private String script;
private GameClient client;
private SWGObject owner;
private int windowId;
@SuppressWarnings("unused")
private int type; // this should link to a constant which describes which type of window we have i.e. Bank Deposit Window
private SWGObject rangeObject;
private float maxDistance = 0;
private Vector<SUIWindowComponent> components = new Vector<SUIWindowComponent>();
private Map<Integer, PyObject> callbacks = new ConcurrentHashMap<Integer, PyObject>();
public SUIWindow(String script, GameClient client, int windowId, int type) {
public SUIWindow(String script, SWGObject owner, int windowId, SWGObject rangeObject, float maxDistance) {
this.script = script;
this.client = client;
this.setScript(script);
this.setOwner(owner);
this.windowId = windowId;
this.type = type;
this.setRangeObject(rangeObject);
this.setMaxDistance(maxDistance);
}
public void clearDataSource(String name) {
SUIWindowComponent component = new SUIWindowComponent();
component.setType((byte) 1);
component.getNarrowParams().add(name);
components.add(component);
}
public void setProperty(String name, String value) {
SUIWindowComponent component = new SUIWindowComponent();
component.setType((byte) 3);
for(String str : name.split(":")) {
component.getNarrowParams().add(str);
}
component.getWideParams().add(value);
components.add(component);
}
public void addDataItem(String name, String value) {
SUIWindowComponent component = new SUIWindowComponent();
component.setType((byte) 4);
for(String str : name.split(":")) {
component.getNarrowParams().add(str);
}
component.getWideParams().add(value);
components.add(component);
}
public void addHandler(int eventId, String source, byte trigger, Vector<String> returnParams, PyObject handleFunc) {
SUIWindowComponent component = new SUIWindowComponent();
component.setType((byte) 5);
component.getNarrowParams().add(source);
component.getNarrowParams().add(new String(new byte[] { trigger }));
component.getNarrowParams().add("handleSUI");
for(String returnParam : returnParams) {
for(String str : returnParam.split(":")) {
component.getNarrowParams().add(str);
}
}
components.add(component);
callbacks.put(eventId, handleFunc);
}
public void addDataSource(String name, String value) {
SUIWindowComponent component = new SUIWindowComponent();
component.setType((byte) 6);
for(String str : name.split(":")) {
component.getNarrowParams().add(str);
}
component.getWideParams().add(value);
components.add(component);
}
public GameClient getClient() {
return client;
}
public int getwindowId() {
public int getWindowId() {
return windowId;
}
public String getScript() {
return script;
}
public void setScript(String script) {
this.script = script;
}
public SWGObject getOwner() {
return owner;
}
public void setOwner(SWGObject owner) {
this.owner = owner;
}
public SWGObject getRangeObject() {
return rangeObject;
}
public void setRangeObject(SWGObject rangeObject) {
this.rangeObject = rangeObject;
}
public float getMaxDistance() {
return maxDistance;
}
public void setMaxDistance(float maxDistance) {
this.maxDistance = maxDistance;
}
public Vector<SUIWindowComponent> getComponents() {
return components;
}
public void setComponents(Vector<SUIWindowComponent> components) {
this.components = components;
}
public PyObject getFunctionByEventId(int eventId) {
return callbacks.get(eventId);
}
public enum Trigger {;
public static byte TRIGGER_UPDATE = 4;
public static byte TRIGGER_OK = 9;
public static byte TRIGGER_CANCEL = 10;
}
}