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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-14 04:13:14 -04:00
Fixed mission strings, fixed multiple bounty hunting bugs, added stacks for tracking droids from CBT
Fixed bugs for BHing include: Bounty not being removed from bountyMap (they were still removed from the db though) Bounty success/defeat messages were wrong Seeker not being destroyed from world Completing bounty mission would not remove it from log (Allowing you to keep on killing the player and potentially collecting the reward) Fixed conversation messages on Arakyd Droid to use new ProsePackage format
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@@ -811,13 +811,13 @@ public class SimulationService implements INetworkDispatch {
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core.mountService.storeAll(object);
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for (Integer roomId : ghost.getJoinedChatChannels()) {
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/*for (Integer roomId : ghost.getJoinedChatChannels()) { // TODO: Fix Concurrency error
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ChatRoom room = core.chatService.getChatRoom(roomId.intValue());
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if (room != null) { core.chatService.leaveChatRoom(object, roomId.intValue()); }
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// work-around for any channels that may have been deleted, or only spawn on server startup, that were added to the joined channels
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else { ghost.removeChannel(roomId); }
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}
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}*/
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/*
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object.createTransaction(core.getCreatureODB().getEnvironment());
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core.getCreatureODB().put(object, Long.class, CreatureObject.class, object.getTransaction());
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