mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-14 00:02:07 -04:00
Fixed #0000063
- Fixed: Incap timer reset to 10s -Fixed NPC AI not deathblowing when it should - Added: NPCs now engage factional enemies
This commit is contained in:
@@ -268,7 +268,7 @@ public class CharacterService implements INetworkDispatch {
|
||||
object.setPosition(SpawnPoint.getRandomPosition(new Point3D(3528, 0, -4804), (float) 0.5, 3, core.terrainService.getPlanetByName("tatooine").getID()));
|
||||
object.setCashCredits(100);
|
||||
object.setBankCredits(1000);
|
||||
object.setIncapTimer(60);
|
||||
object.setIncapTimer(10);
|
||||
object.setOptionsBitmask(Options.ATTACKABLE);
|
||||
//object.setPosition(new Point3D(0, 0, 0));
|
||||
object.setOrientation(new Quaternion(1, 0, 0, 0));
|
||||
|
||||
Reference in New Issue
Block a user