- Fixed: Incap timer reset to 10s
-Fixed NPC AI not deathblowing when it should
- Added: NPCs now engage factional enemies
This commit is contained in:
CharonInferar
2014-07-12 03:04:32 +02:00
parent 3cf0f610e9
commit 6d91b28eb9
6 changed files with 110 additions and 9 deletions
+1 -1
View File
@@ -268,7 +268,7 @@ public class CharacterService implements INetworkDispatch {
object.setPosition(SpawnPoint.getRandomPosition(new Point3D(3528, 0, -4804), (float) 0.5, 3, core.terrainService.getPlanetByName("tatooine").getID()));
object.setCashCredits(100);
object.setBankCredits(1000);
object.setIncapTimer(60);
object.setIncapTimer(10);
object.setOptionsBitmask(Options.ATTACKABLE);
//object.setPosition(new Point3D(0, 0, 0));
object.setOrientation(new Quaternion(1, 0, 0, 0));