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Added Tracking Droids, refined Bounty Missions
A few things need to be done like the stacks for the droids. Right now they won't be destroyed from inventory until this is implemented.
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@@ -33,6 +33,8 @@ import services.mission.MissionObjective;
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public class DeliveryMissionObjective extends MissionObjective {
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private static final long serialVersionUID = 1L;
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private TangibleObject deliveryObject;
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private CreatureObject missionGiver;
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private CreatureObject dropOffNpc;
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