Fixed a few bugs

- Fixed KBT90
- Added simulationService method for nearby players
- Fixed an AI State issue
This commit is contained in:
CharonInferar
2014-08-06 22:26:24 +02:00
parent 1b6f522480
commit 79d56ca4ef
15 changed files with 519 additions and 54 deletions
@@ -143,7 +143,7 @@ public class TurretAttackState extends TurretAIState {
target = (CreatureObject) actor.getFollowObject();
if(target == null)
{
// creature.setLookAtTarget(0);
// creature.setLookAtTarget(0); //Is only accessible from CreatureObject, not TANO
// creature.setIntendedTarget(0);
}