Refactored odb system (read extended), added implementation of Dynamic World Spawns

ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
This commit is contained in:
Light2
2014-05-01 20:33:38 +02:00
parent 97743da840
commit 7d457101f3
68 changed files with 650 additions and 375 deletions
+45 -30
View File
@@ -48,6 +48,9 @@ import net.engio.mbassy.bus.config.BusConfiguration;
import resources.common.RadialOptions;
import resources.common.ThreadMonitor;
import resources.objects.creature.CreatureObject;
import resources.objects.guild.GuildObject;
import resources.objects.resource.GalacticResource;
import resources.objects.resource.ResourceRoot;
import services.AttributeService;
import services.BuffService;
import services.CharacterService;
@@ -71,8 +74,11 @@ import services.SurveyService;
import services.TerrainService;
import services.WeatherService;
import services.ai.AIService;
import services.bazaar.AuctionItem;
import services.bazaar.BazaarService;
import services.chat.ChatRoom;
import services.chat.ChatService;
import services.chat.Mail;
import services.collections.CollectionService;
import services.combat.CombatService;
import services.command.CombatCommand;
@@ -83,6 +89,8 @@ import services.guild.GuildService;
import services.LoginService;
import services.map.MapService;
import services.mission.MissionService;
import services.object.DuplicateId;
import services.object.ObjectId;
import services.object.ObjectService;
import services.object.UpdateService;
import services.pet.MountService;
@@ -110,6 +118,7 @@ import engine.resources.config.Config;
import engine.resources.config.DefaultConfig;
import engine.resources.container.Traverser;
import engine.resources.database.DatabaseConnection;
import engine.resources.database.ODBCursor;
import engine.resources.database.ObjectDatabase;
import engine.resources.objects.SWGObject;
import engine.resources.scene.Point3D;
@@ -199,7 +208,6 @@ public class NGECore {
public InteractiveJythonAcceptor jythonAcceptor;
private InteractiveJythonServer jythonServer;
private ObjectDatabase creatureODB;
private ObjectDatabase mailODB;
private ObjectDatabase guildODB;
private ObjectDatabase objectIdODB;
@@ -208,11 +216,11 @@ public class NGECore {
private BusConfiguration eventBusConfig = BusConfiguration.Default(1, new ThreadPoolExecutor(1, 4, 1, TimeUnit.MINUTES, new LinkedBlockingQueue<Runnable>()));
private ObjectDatabase buildingODB;
private ObjectDatabase auctionODB;
private ObjectDatabase resourcesODB;
private ObjectDatabase resourceRootsODB;
private ObjectDatabase resourceHistoryODB;
private ObjectDatabase swgObjectODB;
public static boolean PACKET_DEBUG = false;
@@ -263,17 +271,17 @@ public class NGECore {
}
setGalaxyStatus(1);
creatureODB = new ObjectDatabase("creature", true, false, true);
buildingODB = new ObjectDatabase("building", true, false, true);
mailODB = new ObjectDatabase("mails", true, false, true);
guildODB = new ObjectDatabase("guild", true, false, true);
objectIdODB = new ObjectDatabase("oids", true, false, false);
duplicateIdODB = new ObjectDatabase("doids", true, false, true);
chatRoomODB = new ObjectDatabase("chatRooms", true, false, true);
resourcesODB = new ObjectDatabase("resources", true, false, true);
resourceRootsODB = new ObjectDatabase("resourceroots", true, false, true);
resourceHistoryODB = new ObjectDatabase("resourcehistory", true, false, true);
auctionODB = new ObjectDatabase("auction", true, false, true);
swgObjectODB = new ObjectDatabase("swgobjects", true, true, true, SWGObject.class);
mailODB = new ObjectDatabase("mails", true, true, true, Mail.class);
guildODB = new ObjectDatabase("guild", true, true, true, GuildObject.class);
objectIdODB = new ObjectDatabase("oids", true, true, false, ObjectId.class);
duplicateIdODB = new ObjectDatabase("doids", true, true, true, DuplicateId.class);
chatRoomODB = new ObjectDatabase("chatRooms", true, true, true, ChatRoom.class);
resourcesODB = new ObjectDatabase("resources", true, true, true, GalacticResource.class);
resourceRootsODB = new ObjectDatabase("resourceroots", true, true, true, ResourceRoot.class);
resourceHistoryODB = new ObjectDatabase("resourcehistory", true, true, true, GalacticResource.class);
auctionODB = new ObjectDatabase("auction", true, true, true, AuctionItem.class);
// Services
loginService = new LoginService(this);
@@ -480,6 +488,7 @@ public class NGECore {
spawnService.loadMobileTemplates();
spawnService.loadLairTemplates();
spawnService.loadLairGroups();
spawnService.loadDynamicGroups();;
spawnService.loadSpawnAreas();
housingService.loadHousingTemplates();
@@ -495,24 +504,21 @@ public class NGECore {
}
private void cleanupCreatureODB() {
EntityCursor<CreatureObject> cursor = creatureODB.getCursor(Long.class, CreatureObject.class);
ODBCursor cursor = swgObjectODB.getCursor();
Iterator<CreatureObject> it = cursor.iterator();
List<CreatureObject> deletedObjects = new ArrayList<CreatureObject>();
while(it.hasNext()) {
CreatureObject creature = it.next();
if(!characterService.playerExists(creature.getObjectID()))
deletedObjects.add(creature);
while(cursor.hasNext()) {
SWGObject creature = (SWGObject) cursor.next();
if(!characterService.playerExists(creature.getObjectID()) && creature instanceof CreatureObject)
deletedObjects.add((CreatureObject) creature);
}
cursor.close();
Transaction txn = creatureODB.getEnvironment().beginTransaction(null, null);
for(CreatureObject creature : deletedObjects) {
creatureODB.delete(creature.getObjectID(), Long.class, CreatureObject.class, txn);
swgObjectODB.remove(creature.getObjectID());
}
txn.commitSync();
System.out.println("Deleted " + deletedObjects.size() + " creatures.");
}
@@ -598,8 +604,8 @@ public class NGECore {
return databaseConnection2;
}
public ObjectDatabase getCreatureODB() {
return creatureODB;
public ObjectDatabase getSWGObjectODB() {
return swgObjectODB;
}
public ObjectDatabase getMailODB() {
@@ -609,11 +615,7 @@ public class NGECore {
public ObjectDatabase getGuildODB() {
return guildODB;
}
public ObjectDatabase getBuildingODB() {
return buildingODB;
}
public ObjectDatabase getObjectIdODB() {
return objectIdODB;
}
@@ -738,6 +740,19 @@ public class NGECore {
return System.currentTimeMillis() - galacticTime;
}
public void closeODBs() {
swgObjectODB.close();
mailODB.close();
guildODB.close();
chatRoomODB.close();
resourcesODB.close();
resourceRootsODB.close();
resourceHistoryODB.close();
objectIdODB.close();
duplicateIdODB.close();
auctionODB.close();
}
}