Refactored odb system (read extended), added implementation of Dynamic World Spawns

ODB no longer uses DPL layer of Berkeley DB, persistent classes have to
implement the Serializable interface, annotations are no longer used,
use transient modifier for variables that should not be persistent.
Entity reference errors will no longer occur, however it is better to
use ids if the entity that is being referenced is stored in the db too!
(or you will have two different objects). DB is cached for 5 minutes
then it will write its log/cache to disk, transactions are no longer
used.
This commit is contained in:
Light2
2014-05-01 20:33:38 +02:00
parent 97743da840
commit 7d457101f3
68 changed files with 650 additions and 375 deletions
+33
View File
@@ -61,6 +61,7 @@ public class SpawnService {
private Map<String, LairGroupTemplate> lairGroupTemplates = new ConcurrentHashMap<String, LairGroupTemplate>();
private Map<String, LairTemplate> lairTemplates = new ConcurrentHashMap<String, LairTemplate>();
private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(4);
private Map<String, DynamicSpawnGroup> dynamicGroupTemplates = new ConcurrentHashMap<String, DynamicSpawnGroup>();
public SpawnService(NGECore core) {
this.core = core;
@@ -304,6 +305,26 @@ public class SpawnService {
}
}
public void loadDynamicGroups() {
Path p = Paths.get("scripts/mobiles/dynamicgroups");
FileVisitor<Path> fv = new SimpleFileVisitor<Path>() {
@Override
public FileVisitResult visitFile(Path file, BasicFileAttributes attrs) throws IOException {
core.scriptService.callScript("scripts/mobiles/dynamicgroups/", file.getFileName().toString().replace(".py", ""), "addDynamicGroup", core);
return FileVisitResult.CONTINUE;
}
};
try {
Files.walkFileTree(p, fv);
} catch (IOException e) {
e.printStackTrace();
}
}
public void addDynamicGroup(String name, DynamicSpawnGroup dynamicSpawnGroup) {
dynamicGroupTemplates.put(name, dynamicSpawnGroup);
}
public void addLairGroup(String name, Vector<LairSpawnTemplate> lairSpawnTemplates) {
lairGroupTemplates.put(name, new LairGroupTemplate(name, lairSpawnTemplates));
}
@@ -334,6 +355,18 @@ public class SpawnService {
spawnAreas.get(planet).add(lairSpawnArea);
core.simulationService.addCollidable(collidableCircle, x, z);
}
public void addDynamicSpawnArea(String dynamicGroup, float x, float z, float radius, String planetName) {
DynamicSpawnGroup dynamicGroupTemplate = dynamicGroupTemplates .get(dynamicGroup);
Planet planet = core.terrainService.getPlanetByName(planetName);
if(dynamicGroupTemplate == null || planet == null)
return;
CollidableCircle collidableCircle = new CollidableCircle(new Point3D(x, 0, z), radius, planet);
DynamicSpawnArea dynamicSpawnArea = new DynamicSpawnArea(planet, collidableCircle, dynamicGroupTemplate);
spawnAreas.get(planet).add(dynamicSpawnArea);
core.simulationService.addCollidable(collidableCircle, x, z);
}
}