more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs

This commit is contained in:
Light2
2014-03-10 00:33:34 +01:00
parent 072106b6a6
commit 807025ec0b
47 changed files with 1365 additions and 212 deletions
@@ -34,6 +34,7 @@ import protocol.swg.objectControllerObjects.ShowFlyText;
import resources.common.RGB;
import resources.objects.creature.CreatureObject;
import services.ai.AIActor;
import com.sleepycat.persist.model.NotPersistent;
import com.sleepycat.persist.model.Persistent;
@@ -226,7 +227,7 @@ public class TangibleObject extends SWGObject {
}
public void addDefender(TangibleObject defender) {
defendersList.add(defender);
if(this instanceof CreatureObject) {
@@ -357,8 +358,8 @@ public class TangibleObject extends SWGObject {
destination.getSession().write(messageBuilder.buildBaseline3());
destination.getSession().write(messageBuilder.buildBaseline6());
//destination.getSession().write(messageBuilder.buildBaseline8());
//destination.getSession().write(messageBuilder.buildBaseline9());
destination.getSession().write(messageBuilder.buildBaseline8());
destination.getSession().write(messageBuilder.buildBaseline9());
if(getPvPBitmask() != 0) {
UpdatePVPStatusMessage upvpm = new UpdatePVPStatusMessage(getObjectID());