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Fixed several AI bugs, added log system
- Fixes 0000031: Incap is not working correctly - NPC AI now considers deathblow values correctly - AI state transition further debugged - Pet now follows owner after killing attacker - Added debug log system - Cleaned up system console from system.out messages
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@@ -374,7 +374,7 @@ public class SpawnService {
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}
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// Baby AI
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creature.setAttachment("tamed", false);
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creature.setAttachment("tamed", 0);
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AIActor actor = new AIActor(creature, creature.getPosition(), scheduler);
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creature.setAttachment("AI", actor);
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creature.setAttachment("radial_filename", "npc/untamed");
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