Fixed loads of warnings

This commit is contained in:
Treeku
2014-05-14 15:51:25 +01:00
parent 3f571c48aa
commit 865db149ad
36 changed files with 46 additions and 107 deletions
+1 -2
View File
@@ -50,7 +50,6 @@ import resources.datatables.Options;
import resources.datatables.Elemental;
import resources.datatables.Posture;
import resources.datatables.WeaponType;
import resources.objectives.BountyMissionObjective;
import resources.objects.creature.CreatureObject;
import resources.objects.mission.MissionObject;
import resources.objects.player.PlayerObject;
@@ -206,7 +205,7 @@ public class CombatService implements INetworkDispatch {
}
else if(target instanceof TangibleObject)
{
if(target.getConditionDamage() == target.getMaxDamage())
if(target.getConditionDamage() == target.getMaximumCondition())
{
for(TangibleObject defender : target.getDefendersList()) defender.removeDefender(target);
core.objectService.destroyObject(target);