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Fixed warnings
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@@ -32,7 +32,6 @@ import engine.resources.objects.SWGObject;
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import engine.resources.scene.Planet;
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import engine.resources.scene.Point3D;
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import engine.resources.scene.Quaternion;
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import resources.objects.tangible.TangibleMessageBuilder;
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@Persistent
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public class WeaponObject extends SWGObject {
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