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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-05 06:17:19 -04:00
More work on Tatooine NPC Spawns
Added Desert Swoopers Changed Swoopers to be Agressive Added Scavenger Spawns Changed Scavengers to be agressive.
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import sys
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# Project SWG: Mos Eisley Desert Swoopers: Static Spawns
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# (C)2014 ProjectSWG
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from resources.datatables import Options
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from resources.datatables import State
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def addPlanetSpawns(core, planet):
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stcSvc = core.staticService
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objSvc = core.objectService
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desert_swooper = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3319), float(5), float(-5125), float(0), float(0), float(0), float(0), 30)
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desert_swooper1 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3309), float(5), float(-5121), float(0), float(0), float(0), float(0), 30)
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desert_swooper2 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3325), float(5), float(-5112), float(0), float(0), float(0), float(0), 30)
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desert_swooper3 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3334), float(5), float(-5130), float(0), float(0), float(0), float(0), 30)
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desert_swooper4 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3315), float(5), float(-5122), float(0), float(0), float(0), float(0), 30)
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desert_swooper5 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3322), float(5), float(-5138), float(0), float(0), float(0), float(0), 30)
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desert_swooper6 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3331), float(5), float(-5119), float(0), float(0), float(0), float(0), 30)
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desert_swooper7 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3292), float(5), float(-5155), float(0), float(0), float(0), float(0), 30)
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desert_swooper8 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3312), float(5), float(-5155), float(0), float(0), float(0), float(0), 30)
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desert_swooper9 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3303), float(5), float(-5145), float(0), float(0), float(0), float(0), 30)
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desert_swooper10 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3296), float(5), float(-5121), float(0), float(0), float(0), float(0), 30)
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desert_swooper11 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3280), float(5), float(-5112), float(0), float(0), float(0), float(0), 30)
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desert_swooper12 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3294), float(5), float(-5130), float(0), float(0), float(0), float(0), 30)
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desert_swooper13 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3303), float(5), float(-5119), float(0), float(0), float(0), float(0), 30)
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desert_swooper14 = stcSvc.spawnObject('desert_swooper', 'tatooine', long(0), float(3290), float(5), float(-5138), float(0), float(0), float(0), float(0), 30)
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desert_swooper_leader = stcSvc.spawnObject('desert_swooper_leader', 'tatooine', long(0), float(3313), float(5), float(-5138), float(0), float(0), float(0), float(0), 30)
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desert_swooper_leader1 = stcSvc.spawnObject('desert_swooper_leader', 'tatooine', long(0), float(3316), float(5), float(-5131), float(0), float(0), float(0), float(0), 30)
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return
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import sys
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# Project SWG: Mos Eisley scavenger: Static Spawns
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# (C)2014 ProjectSWG
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from resources.datatables import Options
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from resources.datatables import State
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def addPlanetSpawns(core, planet):
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stcSvc = core.staticService
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objSvc = core.objectService
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#Enforcers
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scavenger = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3102), float(9), float(-4951), float(0), float(0), float(0), float(0), 30)
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scavenger1 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3110), float(8), float(-4952), float(0), float(0), float(0), float(0), 30)
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scavenger2 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3109), float(7), float(-4961), float(0), float(0), float(0), float(0), 30)
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scavenger3 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3096), float(9), float(-4938), float(0), float(0), float(0), float(0), 30)
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scavenger4 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3080), float(11), float(-4942), float(0), float(0), float(0), float(0), 30)
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scavenger5 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3089), float(10), float(-4961), float(0), float(0), float(0), float(0), 30)
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scavenger6 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3106), float(7), float(-4969), float(0), float(0), float(0), float(0), 30)
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scavenger7 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3100), float(8), float(-4973), float(0), float(0), float(0), float(0), 30)
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scavenger8 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3067), float(9), float(-4932), float(0), float(0), float(0), float(0), 30)
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scavenger9 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3061), float(6), float(-4951), float(0), float(0), float(0), float(0), 30)
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scavenger10 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3077), float(3), float(-4961), float(0), float(0), float(0), float(0), 30)
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scavenger11 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3071), float(3), float(-4971), float(0), float(0), float(0), float(0), 30)
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scavenger12 = stcSvc.spawnObject('scavenger', 'tatooine', long(0), float(3047), float(7), float(-4957), float(0), float(0), float(0), float(0), 30)
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return
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