Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine

This commit is contained in:
Light2
2013-12-08 18:17:01 +01:00
parent 7af18344bc
commit 93195f7d5f
29 changed files with 384 additions and 96 deletions
+6 -2
View File
@@ -218,7 +218,6 @@ public class NGECore {
skillModService = new SkillModService(this);
equipmentService = new EquipmentService(this);
entertainmentService = new EntertainmentService(this);
spawnService = new SpawnService(this);
aiService = new AIService(this);
// Ping Server
@@ -268,6 +267,7 @@ public class NGECore {
terrainService.addPlanet(10, "dathomir", "terrain/dathomir.trn", true);
terrainService.addPlanet(11, "mustafar", "terrain/mustafar.trn", true);
terrainService.addPlanet(12, "kashyyyk_main", "terrain/kashyyyk_main.trn", true);
spawnService = new SpawnService(this);
terrainService.loadClientPois();
// Travel Points
travelService.loadTravelPoints();
@@ -302,10 +302,14 @@ public class NGECore {
weatherService = new WeatherService(this);
weatherService.loadPlanetSettings();
// spawnService.loadLairTemplates();
// spawnService.loadLairGroups();
// spawnService.loadSpawnAreas();
didServerCrash = false;
System.out.println("Started Server.");
setGalaxyStatus(2);
}