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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-01 02:16:15 -04:00
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
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@@ -127,6 +127,7 @@ public class PlayerService implements INetworkDispatch {
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}
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}, 0, 1000, TimeUnit.MILLISECONDS);
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scheduler.scheduleAtFixedRate(new Runnable() {
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@@ -142,18 +143,6 @@ public class PlayerService implements INetworkDispatch {
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}, 0, 1000, TimeUnit.MILLISECONDS);
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/*scheduler.scheduleAtFixedRate(new Runnable() {
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@Override
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public void run() {
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if(creature.getCombatFlag() == 1)
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creature.resetHAMList();
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}
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}, 0, 10, TimeUnit.SECONDS);*/
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}
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