Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine

This commit is contained in:
Light2
2013-12-08 18:17:01 +01:00
parent 7af18344bc
commit 93195f7d5f
29 changed files with 384 additions and 96 deletions
+1 -1
View File
@@ -554,9 +554,9 @@ public class ObjectService implements INetworkDispatch {
session.write(startScene.serialize());
creature.makeAware(core.guildService.getGuildObject());
creature.makeAware(creature);
core.simulationService.handleZoneIn(client);
creature.makeAware(creature);
CmdSceneReady sceneReady = new CmdSceneReady();
client.getSession().write(sceneReady.serialize());