mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Fixed Some Weapons
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@@ -7,11 +7,11 @@ def setup(core, object):
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object.setDetailName('weapon_acidbeam_commando_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Commando')
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object.setIntAttribute('required_combat_level', 30)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '109-218')
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object.setStringAttribute('cat_wpn_damage.wpn_range', '0-50m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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object.setIntAttribute('required_combat_level', 30)
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object.setAttackSpeed(0.6);
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object.setMaxRange(50);
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object.setDamageType("energy");
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object.setMinDamage(109);
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object.setMaxDamage(218);
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object.setWeaponType(1);
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return
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@@ -7,11 +7,11 @@ def setup(core, object):
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object.setDetailName('weapon_carbine_bh_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Bounty Hunter')
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object.setIntAttribute('required_combat_level', 30)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '109-218')
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object.setStringAttribute('cat_wpn_damage.wpn_range', '0-55m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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object.setIntAttribute('required_combat_level', 30)
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object.setAttackSpeed(0.6);
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object.setMaxRange(55);
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object.setDamageType("energy");
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object.setMinDamage(109);
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object.setMaxDamage(218);
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object.setWeaponType(1);
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return
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@@ -5,13 +5,12 @@ def setup(core, object):
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object.setStfName('weapon_carbine_sp_roadmap_01_02')
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object.setDetailFilename('static_item_d')
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object.setDetailName('weapon_carbine_sp_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Spy')
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object.setIntAttribute('required_combat_level', 50)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '195-392')
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object.setStringAttribute('cat_wpn_damage.range', '0-55m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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return
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object.setIntAttribute('required_combat_level', 50)
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object.setAttackSpeed(0.6);
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object.setMaxRange(55);
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object.setDamageType("energy");
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object.setMinDamage(195);
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object.setMaxDamage(392);
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object.setWeaponType(1);
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return
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@@ -7,11 +7,11 @@ def setup(core, object):
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object.setDetailName('weapon_pistol_sp_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Spy')
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object.setIntAttribute('required_combat_level', 30)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.4)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '73-145')
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object.setStringAttribute('cat_wpn_damage.range', '0-35m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Pistol')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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return
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object.setIntAttribute('required_combat_level', 30)
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object.setAttackSpeed(0.4);
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object.setMaxRange(35);
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object.setDamageType("energy");
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object.setMinDamage(73);
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object.setMaxDamage(145);
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object.setWeaponType(2);
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return
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@@ -6,11 +6,11 @@ def setup(core, object):
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object.setDetailFilename('static_item_d')
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object.setDetailName('weapon_pistol_trader_roadmap_01_02')
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object.setStringAttribute('class_required', 'Trader')
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object.setIntAttribute('required_combat_level', 62)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.4)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '250-500')
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object.setStringAttribute('cat_wpn_damage.wpn_range', '0-35m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Pistol')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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object.setIntAttribute('required_combat_level', 62)
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object.setAttackSpeed(0.4);
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object.setMaxRange(35);
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object.setDamageType("energy");
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object.setMinDamage(250);
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object.setMaxDamage(500);
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object.setWeaponType(2);
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return
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@@ -6,12 +6,12 @@ def setup(core, object):
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object.setDetailFilename('static_item_d')
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object.setDetailName('weapon_lightningbeam_commando_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Commando')
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object.setIntAttribute('required_combat_level', 30)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.8)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '261-522')
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object.setStringAttribute('cat_wpn_damage.wpn_range', '0-64m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Rifle')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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object.setStringAttribute('class_required', 'commando')
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object.setIntAttribute('required_combat_level', 30)
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object.setAttackSpeed(0.8);
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object.setMaxRange(64);
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object.setDamageType("energy");
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object.setMinDamage(261);
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object.setMaxDamage(522);
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object.setWeaponType(2);
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return
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@@ -7,11 +7,11 @@ def setup(core, object):
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object.setDetailName('weapon_rifle_bh_roadmap_01_02')
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object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
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object.setStringAttribute('class_required', 'Bounty Hunter')
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object.setIntAttribute('required_combat_level', 50)
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object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.8)
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object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
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object.setStringAttribute('cat_wpn_damage.damage', '261-522')
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object.setStringAttribute('cat_wpn_damage.wpn_range', '0-64m')
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object.setStringAttribute('cat_wpn_damage.wpn_category', 'Rifle')
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object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
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object.setIntAttribute('required_combat_level', 50)
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object.setAttackSpeed(0.8);
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object.setMaxRange(64);
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object.setDamageType("energy");
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object.setMinDamage(261);
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object.setMaxDamage(522);
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object.setWeaponType(2);
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return
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