From 97dfb85bd7807a417f6ec50f683dcf8ebcbbf17d Mon Sep 17 00:00:00 2001 From: Bronco69 Date: Mon, 7 Apr 2014 04:25:56 +0200 Subject: [PATCH] fix in Medic expertise realized that the health buff is linked to the stamina box in expertise http://i.imgur.com/hW0L0zp.jpg ive chosen CL48 for mark 2 because you get initially mark 1 at CL48 too. --- .../expertise/expertise_me_enhancement_specialist_1.py | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/scripts/expertise/expertise_me_enhancement_specialist_1.py b/scripts/expertise/expertise_me_enhancement_specialist_1.py index 4c9429e5..ebf28d79 100644 --- a/scripts/expertise/expertise_me_enhancement_specialist_1.py +++ b/scripts/expertise/expertise_me_enhancement_specialist_1.py @@ -7,10 +7,18 @@ def addAbilities(core, actor, player): actor.addAbility("me_enhance_action_2") if actor.getLevel() >= 62: actor.addAbility("me_enhance_action_3") + + if actor.getLevel() >= 48: + actor.addAbility("me_buff_health_2") + if actor.getLevel() >= 76: + actor.addAbility("me_buff_health_3") return def removeAbilities(core, actor, player): actor.removeAbility("me_enhance_action_1") actor.removeAbility("me_enhance_action_2") actor.removeAbility("me_enhance_action_3") + + actor.removeAbility("me_buff_health_2") + actor.removeAbility("me_buff_health_3") return