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lookAtTarget (cursor) intendedTarget (target)
Updated target's position in the baseline. The two unknown longs were the lookAtTarget (thing you cursor is hovering over), which I believe probably comes before the actual target. This could improve radial menus if the order is right, and allow them to work even if you don't have the object targetted.
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@@ -27,12 +27,13 @@ public class ObjControllerOpcodes {
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public static final int DATA_TRANSFORM_WITH_PARENT = 0xF1000000;
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public static final int COMMAND_QUEUE_ENQUEUE = 0x16010000;
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public static final int COMMAND_QUEUE_REMOVE = 0x17010000;
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public static final int HOVER_TARGET = 0x26010000; // lookAtTarget
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public static final int TARGET_UPDATE = 0xC5040000; // intendedTarget
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public static final int lookAtTarget = 0x26010000;
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public static final int intendedTarget = 0xC5040000;
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public static final int OBJECT_MENU_REQUEST = 0x46010000;
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public static final int SECURE_TRADE = 0x15010000;
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public static final int BUFF_BUILDER_CHANGE = 0x5A020000;
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public static final int BUFF_BUILDER_END = 0x5B020000;
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public static final int MISSION_LIST_REQUEST = 0xF5000000;
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public static final int ChangeRoleIconChoice = 0x4D040000;
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}
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