Bounty Hunter - Added Assault Damage

This commit is contained in:
Ziggeh
2014-03-23 06:38:41 +01:00
parent b36fc0eb95
commit 9a82b2cd46
8 changed files with 40 additions and 8 deletions
+5 -1
View File
@@ -2,7 +2,11 @@ import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm'):
command.setCooldown(command.getCooldown() - (actor.getSkillMod('expertise_cooldown_line_dm').getBase()/10))
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm')/10))
if actor.getSkillMod('expertise_damage_line_dm'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm'))/100))
return
def run(core, actor, target, commandString):
return