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More NPC Work
Populated Jem Lavar place outside Darklighter cave
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import sys
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# Project SWG: Jem Levar Place Spawn
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# (C)2014 ProjectSWG
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from resources.datatables import Options
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from resources.datatables import State
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def addPlanetSpawns(core, planet):
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stcSvc = core.staticService
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objSvc = core.objectService
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# TODO Check all NPCs for personalized scripting, change format.
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jem = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_lavar.iff', 'tatooine', long(0), float(-487.6), float(43.7), float(-7119.5), float(0), float(0))
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jem.setCustomName('Jem Lavar')
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jem.setOptionsBitmask(256)
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#gunrunners
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-483), float(42.7), float(-7107), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-475), float(42), float(-7106), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-466), float(41.4), float(-7101), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-476), float(42.9), float(-7119), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-477), float(43.7), float(-7129), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-490), float(45.7), float(-7134), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-495), float(44.3), float(-7124), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-505), float(47.1), float(-7119), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-507), float(44.7), float(-7100), float(0), float(0), float(0), float(0), 45)
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stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-494), float(43.9), float(-7108), float(0), float(0), float(0), float(0), 45)
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return
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