mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-14 00:02:07 -04:00
@@ -43,6 +43,7 @@ import resources.objects.deed.Player_House_Deed;
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import resources.objects.player.PlayerObject;
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import resources.objects.tangible.TangibleObject;
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import resources.objects.tool.SurveyTool;
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import resources.objects.weapon.WeaponObject;
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import services.sui.SUIWindow;
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import services.sui.SUIService.ListBoxType;
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import services.sui.SUIWindow.SUICallback;
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@@ -97,6 +98,7 @@ public class DevService implements INetworkDispatch {
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suiOptions.put((long) 30, "Jedi Weapons");
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suiOptions.put((long) 31, "Melee Weapons");
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suiOptions.put((long) 32, "Ranged Weapons");
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suiOptions.put((long) 33, "Heavy Weapons");
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break;
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case 4: // [Items] Misc Items
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suiOptions.put((long) 40, "Unity Ring");
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@@ -203,26 +205,35 @@ public class DevService implements INetworkDispatch {
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// [Items] Weapons
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case 30: // Jedi Weapons
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TangibleObject lightsaber1 = (TangibleObject) core.objectService.createObject("object/weapon/melee/sword/crafted_saber/shared_sword_lightsaber_one_handed_gen5.iff", planet);
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WeaponObject lightsaber1 = (WeaponObject) core.objectService.createObject("object/weapon/melee/sword/crafted_saber/shared_sword_lightsaber_one_handed_gen5.iff", planet);
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lightsaber1.setIntAttribute("required_combat_level", 90);
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lightsaber1.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", 1);
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lightsaber1.setStringAttribute("class_required", "Jedi");
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lightsaber1.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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lightsaber1.setStringAttribute("cat_wpn_damage.damage", "689-1379");
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lightsaber1.setAttackSpeed(1);
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lightsaber1.setDamageType("energy");
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lightsaber1.setMaxRange(5);
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lightsaber1.setMinDamage(689);
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lightsaber1.setMaxDamage(1379);
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lightsaber1.setWeaponType(9);
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TangibleObject lightsaber2 = (TangibleObject) core.objectService.createObject("object/weapon/melee/2h_sword/crafted_saber/shared_sword_lightsaber_two_handed_gen5.iff", planet);
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WeaponObject lightsaber2 = (WeaponObject) core.objectService.createObject("object/weapon/melee/2h_sword/crafted_saber/shared_sword_lightsaber_two_handed_gen5.iff", planet);
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lightsaber2.setIntAttribute("required_combat_level", 90);
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lightsaber2.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", 1);
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lightsaber2.setStringAttribute("class_required", "Jedi");
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lightsaber2.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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lightsaber2.setStringAttribute("cat_wpn_damage.damage", "689-1379");
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lightsaber2.setAttackSpeed(1);
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lightsaber2.setDamageType("energy");
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lightsaber2.setMaxRange(5);
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lightsaber2.setMinDamage(689);
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lightsaber2.setMaxDamage(1379);
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lightsaber2.setWeaponType(10);
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TangibleObject lightsaber3 = (TangibleObject) core.objectService.createObject("object/weapon/melee/polearm/crafted_saber/shared_sword_lightsaber_polearm_gen5.iff", planet);
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WeaponObject lightsaber3 = (WeaponObject) core.objectService.createObject("object/weapon/melee/polearm/crafted_saber/shared_sword_lightsaber_polearm_gen5.iff", planet);
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lightsaber3.setIntAttribute("required_combat_level", 90);
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lightsaber3.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", 1);
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lightsaber3.setStringAttribute("class_required", "Jedi");
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lightsaber3.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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lightsaber3.setStringAttribute("cat_wpn_damage.damage", "689-1379");
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lightsaber3.setAttackSpeed(1);
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lightsaber3.setDamageType("energy");
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lightsaber3.setMaxRange(5);
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lightsaber3.setMinDamage(689);
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lightsaber3.setMaxDamage(1379);
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lightsaber3.setWeaponType(11);
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Random random = new Random();
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@@ -235,43 +246,67 @@ public class DevService implements INetworkDispatch {
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inventory.add(lightsaber3);
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return;
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case 31: // Melee Weapons
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SWGObject sword1 = core.objectService.createObject("object/weapon/melee/sword/shared_sword_01.iff", planet);
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WeaponObject sword1 = (WeaponObject) core.objectService.createObject("object/weapon/melee/sword/shared_sword_01.iff", planet);
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sword1.setIntAttribute("required_combat_level", 90);
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sword1.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", 1);
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sword1.setStringAttribute("class_required", "None");
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sword1.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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sword1.setStringAttribute("cat_wpn_damage.damage", "1100-1200");
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sword1.setAttackSpeed(1);
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sword1.setMaxRange(5);
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sword1.setDamageType("kinetic");
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sword1.setMinDamage(1100);
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sword1.setMaxDamage(1200);
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sword1.setWeaponType(4);
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inventory.add(sword1);
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return;
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case 32: // Ranged Weapons
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SWGObject rifle1 = core.objectService.createObject("object/weapon/ranged/rifle/shared_rifle_e11.iff", planet);
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WeaponObject rifle1 = (WeaponObject) core.objectService.createObject("object/weapon/ranged/rifle/shared_rifle_e11.iff", planet);
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rifle1.setIntAttribute("required_combat_level", 90);
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rifle1.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", (float) 0.8);
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rifle1.setStringAttribute("class_required", "None");
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rifle1.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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rifle1.setStringAttribute("cat_wpn_damage.damage", "800-1250");
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rifle1.setAttackSpeed((float) 0.8);
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rifle1.setMaxRange(64);
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rifle1.setDamageType("energy");
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rifle1.setMinDamage(800);
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rifle1.setMaxDamage(1250);
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rifle1.setWeaponType(0);
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inventory.add(rifle1);
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SWGObject pistol = core.objectService.createObject("object/weapon/ranged/pistol/shared_pistol_cdef.iff", planet);
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WeaponObject carbine1 = (WeaponObject) core.objectService.createObject("object/weapon/ranged/carbine/shared_carbine_cdef.iff", planet);
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carbine1.setIntAttribute("required_combat_level", 90);
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carbine1.setAttackSpeed((float) 0.6);
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carbine1.setMaxRange(50);
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carbine1.setDamageType("energy");
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carbine1.setMinDamage(600);
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carbine1.setMaxDamage(937);
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carbine1.setWeaponType(1);
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inventory.add(carbine1);
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WeaponObject pistol = (WeaponObject) core.objectService.createObject("object/weapon/ranged/pistol/shared_pistol_cdef.iff", planet);
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pistol.setIntAttribute("required_combat_level", 90);
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pistol.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", (float) 0.4);
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pistol.setStringAttribute("class_required", "None");
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pistol.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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pistol.setStringAttribute("cat_wpn_damage.damage", "400-559");
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pistol.setAttackSpeed((float) 0.4);
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pistol.setMaxRange(35);
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pistol.setDamageType("energy");
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pistol.setMinDamage(400);
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pistol.setMaxDamage(625);
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pistol.setWeaponType(2);
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inventory.add(pistol);
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return;
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/* == Disabled until Elemental Damage is implemented. ==
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SWGObject heavy = core.objectService.createObject("object/weapon/ranged/heavy/shared_som_lava_cannon_generic.iff", planet);
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case 33:
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WeaponObject heavy = (WeaponObject) core.objectService.createObject("object/weapon/ranged/heavy/shared_som_lava_cannon_generic.iff", planet);
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heavy.setIntAttribute("required_combat_level", 90);
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heavy.setFloatAttribute("cat_wpn_damage.wpn_attack_speed", 1);
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heavy.setStringAttribute("class_required", "Commando");
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heavy.setStringAttribute("cat_wpn_damage.wpn_damage_type", "Energy");
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heavy.setStringAttribute("cat_wpn_damage.damage", "700-1400");
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inventory.add(heavy);*/
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heavy.setStringAttribute("class_required", "Commando");
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heavy.setDamageType("kinetic");
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heavy.setMinDamage(700);
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heavy.setMaxDamage(1400);
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heavy.setMaxRange(64);
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heavy.setAttackSpeed(1);
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heavy.setElementalType("heat");
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heavy.setElementalDamage(200);
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heavy.setWeaponType(12);
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inventory.add(heavy);
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return;
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case 40:
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TangibleObject ring = (TangibleObject) core.objectService.createObject("object/tangible/wearables/ring/shared_ring_s01.iff", planet);
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