From a1a4c40b30ec1d7ed6149fcbef6774df406c1542 Mon Sep 17 00:00:00 2001 From: Treeku Date: Thu, 1 May 2014 12:42:57 +0100 Subject: [PATCH] Reduced initial time delay The sky always takes 45 seconds to sync after logging in, after which you visibly see the sky change from light to dark and vice versa. --- src/services/PlayerService.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/services/PlayerService.java b/src/services/PlayerService.java index 62f6e14a..96fb31bd 100644 --- a/src/services/PlayerService.java +++ b/src/services/PlayerService.java @@ -124,7 +124,7 @@ public class PlayerService implements INetworkDispatch { ServerTimeMessage time = new ServerTimeMessage(core.getGalacticTime() / 1000); IoBuffer packet = time.serialize(); creature.getClient().getSession().write(packet); - }, 45, 45, TimeUnit.SECONDS)); + }, 5, 45, TimeUnit.SECONDS)); scheduleList.add(scheduler.scheduleAtFixedRate(() -> { PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");