Fixed group invite persistance bug

This commit is contained in:
Light2
2013-12-14 22:16:40 +01:00
parent 6daca0347c
commit a35aad38e8
+3
View File
@@ -547,6 +547,9 @@ public class SimulationService implements INetworkDispatch {
return;
CreatureObject object = (CreatureObject) client.getParent();
object.setInviteCounter(0);
object.setInviteSenderId(0);
object.setInviteSenderName("");
object.setClient(null);
PlayerObject ghost = (PlayerObject) object.getSlottedObject("ghost");