From 666aeb617dff4b1e52503332b381710383686133 Mon Sep 17 00:00:00 2001 From: Mesagoppinmypants Date: Fri, 20 Jun 2014 14:57:04 -0400 Subject: [PATCH] Jedi Clicky Now Has a Buff Effect --- .../loot/generic_usable/item_force_sensitive_clicky_01_02.py | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scripts/object/tangible/loot/generic_usable/item_force_sensitive_clicky_01_02.py b/scripts/object/tangible/loot/generic_usable/item_force_sensitive_clicky_01_02.py index e6745838..261d9930 100644 --- a/scripts/object/tangible/loot/generic_usable/item_force_sensitive_clicky_01_02.py +++ b/scripts/object/tangible/loot/generic_usable/item_force_sensitive_clicky_01_02.py @@ -1,9 +1,14 @@ import sys def setup(core, object): + object.setAttachment('radial_filename', 'object/usable') object.setStfFilename('static_item_n') object.setStfName('item_force_sensitive_clicky_01_02') object.setDetailFilename('static_item_d') object.setDetailName('item_force_sensitive_clicky_01_02') object.setStringAttribute('class_required', 'Jedi') return + +def use(core, actor, object): + core.buffService.addBuffToCreature(actor, 'roadmapFsClicky', actor) + return