Master merge fix

This commit is contained in:
CharonInferar
2014-06-08 01:18:37 +02:00
1873 changed files with 15975 additions and 8263 deletions
@@ -0,0 +1,9 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('item_entertainer_clicky_01_02')
object.setDetailFilename('static_item_d')
object.setDetailName('item_entertainer_clicky_01_02')
object.setStringAttribute('class_required', 'Entertainer')
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,5 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,5 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,5 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5664)
object.setIntAttribute('cat_armor_standard_protection.energy', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5664)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5664)
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_bounty_hunter_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bracer_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_chest_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_bounty_hunter_roadmap_gloves_02_01')
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_commando_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bracer_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_chest_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_commando_roadmap_gloves_02_01')
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 22)
object.setStringAttribute('required_faction', 'Imperial')
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 22)
object.setStringAttribute('required_faction', 'Imperial')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5440)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -1,4 +1,17 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('required_combat_level', 75)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 18)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 6)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 12)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 12)
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5496)
object.setIntAttribute('cat_armor_standard_protection.energy', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5496)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5496)
return
@@ -0,0 +1,10 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_boots_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bicep_l_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bicep_r_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,10 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_boots_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bracer_l_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bracer_r_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bracer_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_chest_plate_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_chest_plate_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,10 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_gloves_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_gloves_02_01')
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_helmet_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_leggings_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -1,4 +1,10 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,10 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,10 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,16 @@
import sys
def setup(core, object):
return
object.setIntAttribute('required_combat_level', 80)
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 15)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 10)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 20)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6440)
object.setIntAttribute('cat_armor_standard_protection.energy', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 4440)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 4440)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return

Some files were not shown because too many files have changed in this diff Show More