mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-31 01:15:57 -04:00
some bug fixes + updated engine with networking fixes
This commit is contained in:
@@ -50,6 +50,7 @@ import resources.common.ObjControllerOpcodes;
|
||||
import resources.common.Opcodes;
|
||||
import resources.common.RGB;
|
||||
import resources.common.SpawnPoint;
|
||||
import resources.datatables.PlayerFlags;
|
||||
import resources.objects.Buff;
|
||||
import resources.objects.building.BuildingObject;
|
||||
import resources.objects.cell.CellObject;
|
||||
@@ -85,34 +86,30 @@ public class PlayerService implements INetworkDispatch {
|
||||
|
||||
public PlayerService(final NGECore core) {
|
||||
this.core = core;
|
||||
scheduler.scheduleAtFixedRate(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
ServerTimeMessage time = new ServerTimeMessage(System.currentTimeMillis() / 1000);
|
||||
IoBuffer packet = time.serialize();
|
||||
synchronized(core.getActiveConnectionsMap()) {
|
||||
for(Client c : core.getActiveConnectionsMap().values()) {
|
||||
if(c.getParent() != null) {
|
||||
c.getSession().write(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}, 0, 30, TimeUnit.SECONDS);
|
||||
|
||||
}
|
||||
|
||||
public void postZoneIn(final CreatureObject creature) {
|
||||
|
||||
scheduler.scheduleAtFixedRate(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
ServerTimeMessage time = new ServerTimeMessage(core.getGalacticTime() / 1000);
|
||||
IoBuffer packet = time.serialize();
|
||||
creature.getClient().getSession().write(packet);
|
||||
}
|
||||
|
||||
}, 0, 45, TimeUnit.SECONDS);
|
||||
|
||||
|
||||
scheduler.scheduleAtFixedRate(new Runnable() {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
|
||||
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
|
||||
player.setTotalPlayTime(player.getTotalPlayTime() + 30);
|
||||
player.setTotalPlayTime((int) (player.getTotalPlayTime() + ((System.currentTimeMillis() - player.getLastPlayTimeUpdate()) / 1000)));
|
||||
player.setLastPlayTimeUpdate(System.currentTimeMillis());
|
||||
core.collectionService.checkExplorationRegions(creature);
|
||||
|
||||
@@ -148,6 +145,11 @@ public class PlayerService implements INetworkDispatch {
|
||||
|
||||
}, 0, 1000, TimeUnit.MILLISECONDS);
|
||||
|
||||
PlayerObject ghost = (PlayerObject) creature.getSlottedObject("ghost");
|
||||
|
||||
if (ghost.isSet(PlayerFlags.LD)) {
|
||||
ghost.toggleFlag(PlayerFlags.LD);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user