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Changes to MissionObjective, started working on player bounties
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/*******************************************************************************
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* Copyright (c) 2013 <Project SWG>
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*
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* This File is part of NGECore2.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package resources.objectives;
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import java.util.Random;
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import engine.resources.scene.Point3D;
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import main.NGECore;
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import resources.common.BountyListItem;
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import resources.objects.creature.CreatureObject;
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import resources.objects.mission.MissionObject;
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import services.mission.MissionObjective;
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public class BountyMissionObjective extends MissionObjective {
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private Point3D lastKnownLocation;
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private long markObjId;
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public BountyMissionObjective(MissionObject parent) {
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super(parent);
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}
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@Override
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public void activate(NGECore core, CreatureObject player) {
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if (isActivated())
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return;
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BountyListItem bountyTarget = core.missionService.getBountyListItem(getMissionObject().getBountyObjId());
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setMarkObjId(bountyTarget.getObjectId());
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// TODO: Change this to a comm message.
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player.sendSystemMessage("@mission/mission_bounty_informant:target_hard_" + Integer.toString(new Random().nextInt(5)), (byte) 0);
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}
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@Override
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public void complete(NGECore core, CreatureObject player) {
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}
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@Override
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public void abort(NGECore core, CreatureObject player) {
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}
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@Override
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public void update(NGECore core, CreatureObject player) {
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}
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public Point3D getLastKnownLocation() { return lastKnownLocation; }
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public void setLastKnownLocation(Point3D lastKnownLocation) { this.lastKnownLocation = lastKnownLocation; }
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public long getMarkObjId() { return markObjId; }
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public void setMarkObjId(long markObjId) { this.markObjId = markObjId; }
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}
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