mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-01 02:16:15 -04:00
Changes to MissionObjective, started working on player bounties
This commit is contained in:
@@ -991,6 +991,8 @@ public class CombatService implements INetworkDispatch {
|
||||
if(target.getDuelList().contains(attacker)) handleEndDuel(target, attacker, false);
|
||||
|
||||
core.playerService.sendCloningWindow(target, attacker.getSlottedObject("ghost") != null);
|
||||
//if (attacker.getSlottedObject("ghost") != null)
|
||||
//core.playerService.sendSetBountyWindow(target, attacker);
|
||||
}
|
||||
|
||||
public boolean areInDuel(CreatureObject creature1, CreatureObject creature2) {
|
||||
|
||||
Reference in New Issue
Block a user