Changes to MissionObjective, started working on player bounties

This commit is contained in:
Waverunner
2014-04-28 17:37:23 -04:00
parent 251ce17612
commit b0e2a490f6
19 changed files with 461 additions and 80 deletions
+2
View File
@@ -991,6 +991,8 @@ public class CombatService implements INetworkDispatch {
if(target.getDuelList().contains(attacker)) handleEndDuel(target, attacker, false);
core.playerService.sendCloningWindow(target, attacker.getSlottedObject("ghost") != null);
//if (attacker.getSlottedObject("ghost") != null)
//core.playerService.sendSetBountyWindow(target, attacker);
}
public boolean areInDuel(CreatureObject creature1, CreatureObject creature2) {