More work on AI and spawns

This commit is contained in:
Light2
2013-12-04 19:05:02 +01:00
parent f8362d338b
commit b22b1d818d
25 changed files with 722 additions and 20 deletions
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/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package services.spawn;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import engine.resources.scene.Planet;
import main.NGECore;
public class SpawnService {
private NGECore core;
private Map<Planet, List<SpawnArea>> spawnAreas = new ConcurrentHashMap<Planet, List<SpawnArea>>();
public SpawnService(NGECore core) {
}
}