diff --git a/scripts/object/tangible/wearables/bracelet/item_bracelet_l_set_bh_utility_b_01_01.py b/scripts/object/tangible/wearables/bracelet/item_bracelet_l_set_bh_utility_b_01_01.py new file mode 100644 index 00000000..ddd2ac6f --- /dev/null +++ b/scripts/object/tangible/wearables/bracelet/item_bracelet_l_set_bh_utility_b_01_01.py @@ -0,0 +1,19 @@ +import sys + +def setup(core, object): + object.setAttachment('radial_filename', 'ring/unity') + object.setAttachment('objType', 'ring') + object.setStfFilename('static_item_n') + object.setStfName('item_bracelet_l_set_bh_utility_b_01_01') + object.setDetailFilename('static_item_d') + object.setDetailName('item_bracelet_l_set_bh_utility_b_01_01') + object.setStringAttribute('class_required', 'Bounty Hunter') + object.setIntAttribute('required_combat_level', 85) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_root', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_snare', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:fast_attack_line_dm_cc', 2) + object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_bh_utility_b_1') + object.setStringAttribute('@set_bonus:piece_bonus_count_4', '@set_bonus:set_bonus_bh_utility_b_2') + object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_bh_utility_b_3') + object.setAttachment('setBonus', 'set_bonus_bh_utility_b') + return \ No newline at end of file diff --git a/scripts/object/tangible/wearables/bracelet/item_bracelet_r_set_bh_utility_b_01_01.py b/scripts/object/tangible/wearables/bracelet/item_bracelet_r_set_bh_utility_b_01_01.py new file mode 100644 index 00000000..1d0aa2c9 --- /dev/null +++ b/scripts/object/tangible/wearables/bracelet/item_bracelet_r_set_bh_utility_b_01_01.py @@ -0,0 +1,19 @@ +import sys + +def setup(core, object): + object.setAttachment('radial_filename', 'ring/unity') + object.setAttachment('objType', 'ring') + object.setStfFilename('static_item_n') + object.setStfName('item_bracelet_r_set_bh_utility_b_01_01') + object.setDetailFilename('static_item_d') + object.setDetailName('item_bracelet_r_set_bh_utility_b_01_01') + object.setStringAttribute('class_required', 'Bounty Hunter') + object.setIntAttribute('required_combat_level', 85) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_root', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_snare', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:fast_attack_line_dm_cc', 2) + object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_bh_utility_b_1') + object.setStringAttribute('@set_bonus:piece_bonus_count_4', '@set_bonus:set_bonus_bh_utility_b_2') + object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_bh_utility_b_3') + object.setAttachment('setBonus', 'set_bonus_bh_utility_b') + return \ No newline at end of file diff --git a/scripts/object/tangible/wearables/necklace/item_necklace_set_bh_utility_b_01_01.py b/scripts/object/tangible/wearables/necklace/item_necklace_set_bh_utility_b_01_01.py new file mode 100644 index 00000000..7426c06e --- /dev/null +++ b/scripts/object/tangible/wearables/necklace/item_necklace_set_bh_utility_b_01_01.py @@ -0,0 +1,17 @@ +import sys + +def setup(core, object): + object.setStfFilename('static_item_n') + object.setStfName('item_necklace_set_bh_utility_b_01_01') + object.setDetailFilename('static_item_d') + object.setDetailName('item_necklace_set_bh_utility_b_01_01') + object.setStringAttribute('class_required', 'Bounty Hunter') + object.setIntAttribute('required_combat_level', 85) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_root', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_snare', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:fast_attack_line_dm_cc', 2) + object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_bh_utility_b_1') + object.setStringAttribute('@set_bonus:piece_bonus_count_4', '@set_bonus:set_bonus_bh_utility_b_2') + object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_bh_utility_b_3') + object.setAttachment('setBonus', 'set_bonus_bh_utility_b') + return \ No newline at end of file diff --git a/scripts/object/tangible/wearables/ring/item_band_set_bh_utility_b_01_01.py b/scripts/object/tangible/wearables/ring/item_band_set_bh_utility_b_01_01.py new file mode 100644 index 00000000..4ec469c0 --- /dev/null +++ b/scripts/object/tangible/wearables/ring/item_band_set_bh_utility_b_01_01.py @@ -0,0 +1,19 @@ +import sys + +def setup(core, object): + object.setAttachment('radial_filename', 'ring/unity') + object.setAttachment('objType', 'ring') + object.setStfFilename('static_item_n') + object.setStfName('item_band_set_bh_utility_b_01_01') + object.setDetailFilename('static_item_d') + object.setDetailName('item_band_set_bh_utility_b_01_01') + object.setStringAttribute('class_required', 'Bounty Hunter') + object.setIntAttribute('required_combat_level', 85) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_root', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_snare', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:fast_attack_line_dm_cc', 2) + object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_bh_utility_b_1') + object.setStringAttribute('@set_bonus:piece_bonus_count_4', '@set_bonus:set_bonus_bh_utility_b_2') + object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_bh_utility_b_3') + object.setAttachment('setBonus', 'set_bonus_bh_utility_b') + return \ No newline at end of file diff --git a/scripts/object/tangible/wearables/ring/item_ring_set_bh_utility_b_01_01.py b/scripts/object/tangible/wearables/ring/item_ring_set_bh_utility_b_01_01.py new file mode 100644 index 00000000..0d16a24a --- /dev/null +++ b/scripts/object/tangible/wearables/ring/item_ring_set_bh_utility_b_01_01.py @@ -0,0 +1,19 @@ +import sys + +def setup(core, object): + object.setAttachment('radial_filename', 'ring/unity') + object.setAttachment('objType', 'ring') + object.setStfFilename('static_item_n') + object.setStfName('item_ring_set_bh_utility_b_01_01') + object.setDetailFilename('static_item_d') + object.setDetailName('item_ring_set_bh_utility_b_01_01') + object.setStringAttribute('class_required', 'Bounty Hunter') + object.setIntAttribute('required_combat_level', 85) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_root', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:bh_dire_snare', 1) + object.setIntAttribute('cat_skill_mod_bonus.@stat_n:fast_attack_line_dm_cc', 2) + object.setStringAttribute('@set_bonus:piece_bonus_count_3', '@set_bonus:set_bonus_bh_utility_b_1') + object.setStringAttribute('@set_bonus:piece_bonus_count_4', '@set_bonus:set_bonus_bh_utility_b_2') + object.setStringAttribute('@set_bonus:piece_bonus_count_5', '@set_bonus:set_bonus_bh_utility_b_3') + object.setAttachment('setBonus', 'set_bonus_bh_utility_b') + return \ No newline at end of file