Added CharacterSheetResponseMessage, added spouseName variable to PlayerObject

This commit is contained in:
Waverunner
2014-03-09 11:52:08 -04:00
parent 1ded9e9aac
commit b31ed75912
3 changed files with 99 additions and 1 deletions
+8
View File
@@ -37,6 +37,7 @@ import java.util.concurrent.TimeUnit;
import org.apache.mina.core.buffer.IoBuffer;
import org.apache.mina.core.session.IoSession;
import protocol.swg.CharacterSheetResponseMessage;
import protocol.swg.ClientIdMsg;
import protocol.swg.ClientMfdStatusUpdateMessage;
import protocol.swg.CreateClientPathMessage;
@@ -300,6 +301,13 @@ public class PlayerService implements INetworkDispatch {
PlayerMoneyResponse response = new PlayerMoneyResponse(creature.getCashCredits(), creature.getBankCredits());
session.write(response.serialize());
PlayerObject ghost = (PlayerObject) player.getSlottedObject("ghost");
if (ghost == null)
return;
CharacterSheetResponseMessage msg = new CharacterSheetResponseMessage(ghost);
session.write(msg.serialize());
}
});