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BuffRecipient window now updates properly
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@@ -101,7 +101,7 @@ public class CreatureObject extends TangibleObject implements IPersistent {
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// CREO6
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private byte combatFlag = 0;
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private short level = 1;
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private short level = 90;
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private int grantedHealth = 0;
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private String currentAnimation;
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private String moodAnimation;
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