Added Invasion Service

Added soldier and vehicle pylons
This commit is contained in:
CharonInferar
2014-07-14 03:25:47 +02:00
parent 71f66c0556
commit becca491b4
10 changed files with 546 additions and 1 deletions
+7
View File
@@ -130,6 +130,7 @@ import services.command.CombatCommand;
import services.bazaar.AuctionItem;
import services.chat.ChatRoom;
import services.equipment.EquipmentService;
import services.gcw.SoldierPatrolPylon;
import services.sui.SUIWindow;
import services.sui.SUIWindow.SUICallback;
import services.sui.SUIWindow.Trigger;
@@ -278,6 +279,12 @@ public class ObjectService implements INetworkDispatch {
object = new SurveyTool(objectID, planet, position, orientation, Template);
} else if(Template.startsWith("object/tangible/destructible/shared_gcw_city_construction_beacon")) {
float positionY = core.terrainService.getHeight(planet.getID(), position.x, position.z)-1f;
Point3D newpoint = new Point3D(position.x,positionY,position.z);
object = new SoldierPatrolPylon(objectID, planet, position, orientation, Template);
} else if(Template.startsWith("object/tangible")) {
object = new TangibleObject(objectID, planet, position, orientation, Template);