Fixed static spawn issue

This commit is contained in:
Treeku
2014-05-11 10:19:49 +01:00
parent 837e07d822
commit c0481f258e
+1 -1
View File
@@ -85,7 +85,7 @@ public class SpawnService {
return null;
}
CreatureObject creature = (CreatureObject) core.objectService.createObject(mobileTemplate.getTemplates().get(new Random().nextInt(mobileTemplate.getTemplates().size())), objectId, planet, new Point3D(x, y, z), new Quaternion(qW, qX, qY, qZ));
CreatureObject creature = (CreatureObject) core.objectService.createObject(mobileTemplate.getTemplates().get(new Random().nextInt(mobileTemplate.getTemplates().size())), objectId, planet, new Point3D(x, y, z), new Quaternion(qW, qX, qY, qZ), null, (objectId > 0), true);
if(creature == null)
return null;