Catching ConnectPlayerMessage

This commit is contained in:
Treeku
2014-03-03 19:52:12 +00:00
parent b4209ae727
commit c28041dd08
+8
View File
@@ -172,7 +172,15 @@ public class ConnectionService implements INetworkDispatch {
}
});
swgOpcodes.put(Opcodes.ConnectPlayerMessage, new INetworkRemoteEvent() {
@Override
public void handlePacket(IoSession session, IoBuffer data) throws Exception {
//ConnectPlayerResponseMessage
}
});
}